Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Repair, Small Guns, and Sneak
Level 2
Lockpick +7 (24), Explosives +8 (25)
Intense Training (AG)
Level 3
Sneak +3 (37), Small Guns +2 (36), Lockpick +2 (26), Repair +6 (36), Science +1 (16), Medicine +1 (16)
Lady Killer/Black Widow
Level 4
Sneak +3 (40), Small Guns +4 (40), Lockpick +1 (27), Repair +4 (40), Science +1 (17), Medicine +2 (18)
Educated
Level 5
Sneak +5 (45), Small Guns +5 (45), Lockpick +1 (28), Repair +5 (45), Science +1 (18), Medicine +1 (19)
Comprehension
Level 6
Sneak +5 (50), Small Guns +5 (50), Lockpick +1 (29), Repair +5 (50), Science +1 (19), Medicine +1 (20)
Bloody Mess
Level 7
Sneak +5 (55), Small Guns +5 (55), Lockpick +1 (30), Repair +5 (55), Science +1 (20), Medicine +1 (21)
Gunslinger
Level 8
Sneak +5 (60), Small Guns +5 (60), Lockpick +1 (31), Repair +5 (60), Science +1 (21), Medicine +1 (22)
Commando
Level 9
Sneak +5 (65), Small Guns +5 (65), Lockpick +1 (32), Repair +5 (65), Science +1 (22), Medicine +1 (23)
Scrounger
Ant Sight
Hematophage
Rad Regeneration
Power Armor Training
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Big Book of Science => Science +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (25)
Lying, Congressional Style => Speech +2 (17)
Level 10
Sneak +5 (70), Small Guns +5 (70), Lockpick +1 (35), Repair +5 (70), Science +1 (25), Medicine +1 (26)
Strong Back
Bobblehead (Strength)
Bobblehead (Intelligence)
Wired Reflexes
Level 11
Sneak +5 (75), Small Guns +5 (75), Lockpick +2 (37), Repair +3 (75), Science +2 (29), Medicine +2 (30)
Finesse
Level 12
Sneak +5 (80), Small Guns +5 (80), Lockpick +1 (38), Repair +5 (80), Science +1 (30), Medicine +2 (32)
Sniper
Level 13
Sneak +5 (95), Small Guns +5 (85), Lockpick +1 (39), Repair +5 (85), Science +2 (32), Medicine +1 (33)
Silent Running
Level 14
Small Guns +9 (94), Repair +10 (95)
Adamantium Skeleton
Level 15
Lockpick +1 (40), Science +8 (42), Medicine +10 (45)
Intense Training (IN)
Level 16
Science +10 (52), Medicine +10 (55)
Action Boy/Girl
Level 17
Lockpick +7 (47), Science +8 (60), Medicine +5 (60)
Better Criticals
Level 18
Lockpick +4 (51), Science +8 (68), Medicine +8 (68)
Cyborg
Level 19
Lockpick +6 (57), Science +7 (75), Medicine +7 (75)
Tag! (Energy Weapons)
Level 20
Energy Weapons +16 (60), Lockpick +3 (60), Medicine +1 (76)
Concentrated Fire (Energy Weapons)
Level 21
Lockpick +10 (70), Science +5 (80), Medicine +5 (81)
Grim Reaper's Sprint (Energy Weapons)
Level 22
Energy Weapons +6 (66), Lockpick +5 (75), Science +5 (85), Medicine +4 (85)
Explorer (Energy Weapons)
Level 23
Energy Weapons +15 (81), Lockpick +5 (80)
Child at Heart (Energy Weapons)
Level 24
Energy Weapons +5 (86), Lockpick +5 (85), Science +5 (90), Medicine +5 (90)
Robotics Expert (Energy Weapons)
Level 25
Energy Weapons +5 (91), Lockpick +10 (95), Science +5 (95)
Entomologist (Energy Weapons)
Level 26
Small Guns +1 (95), Energy Weapons +4 (95), Lockpick +2 (97), Barter +13 (30)
Nerves of Steel (Energy Weapons)
Level 27
Barter +20 (50)
Lawbringer (Energy Weapons)
Level 28
Speech +5 (22), Barter +15 (65)
Nerd Rage! (Energy Weapons)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Dean's Electronics => Repair +2 (99)
Nikola Tesla and You => Energy Weapons +2 (97)
Paradise Lost => Speech +2 (24)
Pugilism Illustrated => Unarmed +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Duck and Cover! => Explosives +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Level 29
Sneak +1 (98), Lockpick +3 (100), Repair +1 (100), Barter +5 (70), Medicine +10 (100)
Swift Learner (Energy Weapons)
Level 30
Sneak +2 (100), Small Guns +5 (100), Energy Weapons +3 (100), Barter +5 (85), Science +5 (100)
Almost Perfect (Energy Weapons)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (36)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (37)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)