Level 1
ST 6 PE 6 EN 6 CH 2 IN 9 AG 6 LK 5
Speech, Small Guns, and Repair
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Sneak +3 (22), Small Guns +8 (42), Lockpick +3 (20), Speech +3 (27), Explosives +3 (20)
Intense Training (AG)
Level 3
Small Guns +8 (50), Lockpick +1 (23), Science +6 (31), Medicine +5 (40)
Intense Training (PE)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 4
Small Guns +3 (53), Energy Weapons +1 (20), Lockpick +7 (40), Speech +2 (29), Explosives +3 (25), Science +4 (35)
Educated
Ant Might
Covert Ops
Rad Regeneration
Level 5
Lockpick +2 (45), Speech +3 (32), Explosives +5 (30), Science +7 (45), Melee Weapons +1 (20), Medicine +5 (45)
Comprehension
Level 6
Sneak +8 (30), Speech +8 (40), Explosives +5 (35), Science +1 (46), Medicine +1 (46)
Toughness
Level 7
Sneak +5 (35), Small Guns +5 (61), Lockpick +5 (50), Science +4 (50), Medicine +4 (50)
Bloody Mess
Level 8
Sneak +5 (40), Small Guns +4 (65), Speech +5 (45), Explosives +5 (40), Science +2 (52), Medicine +2 (52)
Scrounger
Level 9
Sneak +5 (45), Repair +3 (53), Science +3 (55), Melee Weapons +1 (21), Medicine +3 (55), Big Guns +8 (25)
Commando
Bobblehead (Sneak)
Level 10
Small Guns +1 (66), Lockpick +5 (55), Speech +5 (50), Repair +2 (55), Science +5 (60), Medicine +5 (60)
Finesse
Level 11
Energy Weapons +15 (35), Lockpick +4 (59), Big Guns +4 (29)
Strong Back
Bobblehead (Barter)
Level 12
Small Guns +4 (70), Energy Weapons +5 (40), Lockpick +6 (65), Repair +5 (60), Big Guns +3 (32)
Sniper
Bobblehead (Explosives)
Bobblehead (Unarmed)
Level 13
Energy Weapons +5 (45), Melee Weapons +10 (31), Big Guns +8 (40)
Silent Running
Level 14
Small Guns +5 (75), Lockpick +5 (70), Speech +4 (54), Melee Weapons +9 (40)
Cyborg
Level 15
Sneak +2 (67), Unarmed +3 (30), Speech +2 (56), Science +5 (65), Medicine +3 (63), Big Guns +8 (48)
Lawbringer
Barkskin
Wired Reflexes
Level 16
Energy Weapons +6 (61), Unarmed +2 (32), Speech +4 (60), Explosives +2 (52), Science +5 (70), Melee Weapons +2 (42), Big Guns +2 (50)
Action Boy/Girl
Bobblehead (Luck)
Level 17
Sneak +3 (70), Unarmed +3 (35), Speech +5 (65), Repair +5 (65), Medicine +2 (65), Big Guns +5 (55)
Better Criticals
Level 18
Energy Weapons +3 (64), Unarmed +6 (41), Speech +1 (66), Explosives +8 (60), Melee Weapons +3 (45), Big Guns +2 (57)
Concentrated Fire
Pitt Fighter
Level 19
Energy Weapons +1 (65), Speech +4 (70), Melee Weapons +5 (50), Medicine +5 (70), Big Guns +8 (65)
Pyromaniac
Level 20
Energy Weapons +3 (68), Lockpick +5 (75), Unarmed +4 (45), Repair +5 (70), Science +5 (75), Melee Weapons +1 (51)
Grim Reaper's Sprint
Auto Expert
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Level 21
Energy Weapons +2 (70), Unarmed +5 (50), Barter +2 (21), Melee Weapons +9 (70), Big Guns +5 (80)
Demolition Expert
Bobblehead (Energy Weapons)
Level 22
Lockpick +5 (80), Unarmed +10 (60), Explosives +5 (65), Barter +3 (24)
Puppies!
Level 23
Sneak +10 (80), Unarmed +3 (63), Melee Weapons +10 (80)
Ninja
Level 24
Unarmed +7 (70), Explosives +5 (70), Barter +6 (30), Medicine +5 (75)
Demolition Expert
Booster Shot
Level 25
Repair +8 (78), Explosives +10 (80), Medicine +5 (80)
Paralyzing Palm
Level 26
Lockpick +1 (81), Unarmed +10 (80), Repair +2 (80), Barter +10 (40)
Demolition Expert
Level 27
Sneak +3 (83), Lockpick +4 (85), Barter +16 (56)
Warmonger
Level 28
Sneak +2 (85), Energy Weapons +3 (83), Repair +5 (85), Explosives +2 (82), Barter +9 (65), Big Guns +2 (82)
Gunslinger