Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Sneak, and Speech
Bobblehead (Intelligence)
Level 2
Small Guns +20 (50)
Thief
Level 3
Speech +20 (50)
Thief
Level 4
Lockpick +20 (45)
Educated
Level 5
Lockpick +23 (73)
Thief
Level 6
Small Guns +21 (71), Lockpick +2 (75)
Gunslinger
Level 7
Sneak +19 (64), Small Guns +4 (75)
Toughness
Level 8
Sneak +11 (75), Science +12 (37)
Commando
Level 9
Science +23 (60)
Strong Back
Level 10
Barter +8 (23), Science +15 (75)
Finesse
Level 11
Barter +23 (46)
Mysterious Stranger
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Charisma)
Level 12
Energy Weapons +8 (25), Barter +2 (50), Melee Weapons +13 (28)
Silent Running
Level 13
Melee Weapons +23 (51)
Sniper
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 14
Sneak +2 (100), Small Guns +12 (100), Lockpick +9 (97)
Contract Killer
Level 15
Lockpick +3 (100), Explosives +6 (34), Science +14 (100)
Lawbringer
Level 16
Explosives +23 (57)
Action Boy/Girl
Level 17
Energy Weapons +10 (61), Explosives +13 (70)
Tag! (Energy Weapons)
Level 18
Energy Weapons +23 (84)
Light Step (Energy Weapons)
Level 19
Energy Weapons +16 (100), Explosives +7 (77)
Master Trader (Energy Weapons)
Level 20
Explosives +23 (100)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Unarmed +7 (35), Melee Weapons +16 (80)
Ninja (Energy Weapons)
Level 22
Repair +3 (39), Melee Weapons +20 (100)
Puppies! (Energy Weapons)
Level 23
Speech +7 (70), Repair +16 (55)
Explorer (Energy Weapons)
Level 24
Repair +15 (70), Medicine +8 (44)
Quantum Chemist (Energy Weapons)
Level 25
Barter +9 (75), Medicine +14 (58)
Scoundrel (Energy Weapons)
Level 26
Unarmed +9 (44), Medicine +12 (70), Big Guns +2 (45)
Size Matters (Energy Weapons)
Level 27
Unarmed +23 (67)
Size Matters (Energy Weapons)
Level 28
Unarmed +23 (90)
Size Matters (Energy Weapons)
Level 29
Unarmed +10 (100), Big Guns +13 (88)
Scoundrel (Energy Weapons)
Level 30
Repair +1 (72), Barter +10 (97), Big Guns +12 (100)
Almost Perfect (Energy Weapons)