Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
16
 
Repair
60
 
Science
20
 
Small Guns
60
 
Sneak
45
 
Speech
20
 
Unarmed
14
 
Educated
Gun Nut
Swift Learner (3)
Level 1
ST 5 PE 5 EN 4 CH 5 IN 7 AG 7 LK 7
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Speech +4 (20), Explosives +9 (25), Barter +4 (20)
Swift Learner
Level 3
Sneak +5 (40), Small Guns +5 (40), Lockpick +2 (18), Repair +5 (40)
Swift Learner
Level 4
Small Guns +5 (45), Lockpick +7 (25), Repair +5 (45)
Educated
Level 5
Sneak +5 (45), Small Guns +5 (50), Lockpick +5 (30), Repair +5 (50)
Swift Learner
Level 6
Small Guns +5 (60), Lockpick +10 (40), Repair +5 (60)
Gun Nut
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