Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
19
 
Big Guns
57
 
Energy Weapons
100
 
Explosives
26
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
19
 
Unarmed
21
 
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Intense Training (6)
Silent Running
Sniper
Strong Back
Tag!
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Small Guns, Lockpick, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Medicine)
Level 2
Small Guns +6 (50), Energy Weapons +6 (35), Lockpick +5 (49)
Intense Training (IN)
Ant Sight
Level 3
Small Guns +10 (60), Lockpick +4 (55), Science +4 (52)
Intense Training (IN)
Level 4
Small Guns +15 (75), Science +4 (56)
Educated
Level 5
Lockpick +20 (75), Science +2 (58)
Comprehension
Level 6
Repair +5 (38), Science +17 (75)
Bloody Mess
Level 7
Sneak +7 (36), Energy Weapons +3 (40), Repair +12 (52)
Intense Training (IN)
Level 8
Repair +23 (75)
Strong Back
Level 9
Small Guns +10 (85), Lockpick +10 (85), Science +3 (80)
Commando
Level 10
Lockpick +15 (100), Science +8 (88)
Finesse
Level 11
Small Guns +5 (91), Energy Weapons +1 (42), Repair +5 (81), Science +12 (100)
Intense Training (LK)
Level 12
Sneak +3 (40), Small Guns +9 (100), Energy Weapons +2 (44), Repair +9 (90)
Sniper
Level 13
Sneak +10 (60), Repair +10 (100), Medicine +3 (39)
Silent Running
Level 14
Sneak +15 (75), Energy Weapons +7 (51), Medicine +1 (40)
Fast Metabolism
Level 15
Energy Weapons +3 (64), Medicine +20 (60)
Cyborg
Level 16
Energy Weapons +11 (90), Medicine +12 (72)
Tag! (Energy Weapons)
Level 17
Sneak +5 (80), Energy Weapons +10 (100), Medicine +8 (80)
Better Criticals (Energy Weapons)
Level 18
Sneak +3 (83), Medicine +20 (100)
Intense Training (LK)
Level 19
Sneak +17 (100), Explosives +3 (26), Big Guns +3 (34)
Intense Training (LK)
Level 20
Big Guns +23 (57)
Explorer (Energy Weapons)
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