Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
12
 
Big Guns
35
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
18
 
Medicine
16
 
Melee Weapons
20
 
Repair
31
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
20
 
Level 1
ST 7 PE 6 EN 7 CH 3 IN 5 AG 5 LK 7
Big Guns, Repair, and Explosives
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