Strength
10
 
Perception
2
 
Endurance
4
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
22
 
Explosives
7
 
Lockpick
22
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
23
 
Small Guns
23
 
Sneak
23
 
Speech
22
 
Unarmed
11
 
Level 1
ST 10 PE 2 EN 4 CH 2 IN 10 AG 10 LK 2
Energy Weapons, Lockpick, and Speech
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