Level 1
ST 2 PE 5 EN 5 CH 5 IN 9 AG 5 LK 9
Medicine, Repair, Science
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +2 (19), Speech +2 (19), Explosives +3 (20), Barter +3 (20), Big Guns +3 (20)
Intense Training (AG)
Bobblehead (Medicine)
Level 3
Small Guns +3 (22), Energy Weapons +1 (21), Lockpick +1 (21), Unarmed +3 (22), Speech +3 (22), Sneak +3 (22), Explosives +1 (21), Barter +2 (22), Big Guns +2 (22)
Intense Training (ST)
Level 4
Small Guns +1 (23), Energy Weapons +3 (24), Lockpick +3 (24), Unarmed +1 (23), Speech +1 (23), Sneak +1 (23), Explosives +3 (24), Barter +2 (24), Melee Weapons +2 (15), Big Guns +2 (24)
Educated
Level 5
Small Guns +3 (26), Energy Weapons +1 (25), Lockpick +1 (25), Unarmed +3 (26), Speech +3 (26), Sneak +3 (26), Explosives +1 (25), Barter +1 (25), Melee Weapons +5 (20), Big Guns +1 (25)
Comprehension
Level 6
Small Guns +3 (29), Energy Weapons +2 (29), Lockpick +2 (29), Unarmed +3 (29), Speech +3 (29), Sneak +3 (29), Explosives +2 (29), Barter +2 (27), Big Guns +2 (27)
Intense Training (PE)
Level 7
Small Guns +2 (31), Energy Weapons +2 (31), Lockpick +2 (31), Unarmed +2 (31), Speech +2 (31), Sneak +2 (31), Explosives +2 (31), Barter +4 (31), Big Guns +4 (31)
Intense Training (ST)
Level 8
Small Guns +2 (33), Energy Weapons +2 (33), Lockpick +2 (33), Unarmed +2 (33), Speech +2 (33), Sneak +2 (33), Explosives +2 (33), Barter +2 (33), Melee Weapons +4 (26), Big Guns +2 (48)
Size Matters
Level 9
Small Guns +2 (35), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +2 (35), Speech +2 (35), Sneak +2 (35), Explosives +2 (35), Barter +2 (35), Melee Weapons +4 (30), Big Guns +2 (65)
Size Matters
Level 10
Small Guns +2 (37), Energy Weapons +5 (40), Lockpick +5 (40), Explosives +5 (40), Barter +5 (40)
Size Matters
Level 11
Small Guns +3 (42), Unarmed +3 (38), Speech +3 (38), Sneak +3 (40), Melee Weapons +10 (40)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 12
Small Guns +2 (46), Energy Weapons +1 (45), Lockpick +2 (46), Unarmed +2 (42), Speech +2 (42), Sneak +2 (44), Repair +2 (44), Explosives +2 (46), Barter +1 (43), Science +2 (44), Melee Weapons +2 (44), Big Guns +1 (83), Medicine +2 (54)
Intense Training (PE)
Level 13
Energy Weapons +1 (46), Unarmed +5 (47), Speech +5 (47), Sneak +3 (47), Repair +2 (51), Barter +3 (46), Science +2 (46), Melee Weapons +2 (46)
Gun Nut
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 14
Energy Weapons +4 (60), Lockpick +4 (60), Explosives +4 (60), Barter +4 (60), Melee Weapons +1 (59), Medicine +6 (60)
Intense Training (ST)
Level 15
Energy Weapons +1 (61), Lockpick +1 (61), Unarmed +3 (60), Speech +4 (61), Sneak +4 (61), Explosives +1 (61), Barter +1 (61), Science +5 (61), Melee Weapons +2 (61), Medicine +1 (61)
Gun Nut
Level 16
Small Guns +1 (67), Energy Weapons +2 (65), Lockpick +2 (65), Unarmed +3 (63), Speech +2 (63), Sneak +2 (63), Repair +1 (67), Explosives +2 (65), Barter +2 (63), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63)
Intense Training (PE)
Ant Might
Level 17
Energy Weapons +1 (68), Lockpick +1 (68), Unarmed +3 (66), Speech +3 (66), Sneak +3 (66), Repair +1 (68), Explosives +1 (68), Barter +3 (66), Science +3 (66), Melee Weapons +1 (66), Medicine +3 (66)
Intense Training (PE)
Level 18
Small Guns +2 (71), Unarmed +3 (69), Speech +3 (69), Sneak +3 (71), Repair +1 (69), Barter +2 (68), Science +3 (69), Melee Weapons +3 (69), Medicine +3 (69)
Intense Training (AG)
Level 19
Energy Weapons +3 (71), Lockpick +3 (71), Unarmed +2 (71), Speech +2 (71), Repair +2 (71), Explosives +3 (71), Barter +2 (70), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71)
Tag! (Small Guns)
Level 20
Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +2 (73), Speech +2 (73), Sneak +2 (73), Repair +2 (73), Explosives +2 (73), Barter +3 (73), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73)
Animal Friend
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Nikola Tesla and You => Energy Weapons +2 (81)
Nikola Tesla and You => Energy Weapons +2 (83)
Nikola Tesla and You => Energy Weapons +2 (85)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (75)
Tumblers Today => Lockpick +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)