Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
50
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
95
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Almost Perfect
Better Criticals
Bloody Mess
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Gun Nut (2)
Intense Training
Lady Killer/Black Widow
Life Giver
Master Trader
Mister Sandman
Quantum Chemist
Rad Absorption
Scoundrel (3)
Silent Running
Size Matters
Strong Back
Swift Learner
Tag!
Thief
Toughness
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Sneak, Explosives, and Repair
Level 2
Sneak +3 (35), Small Guns +3 (20), Lockpick +7 (24), Science +3 (20)
Swift Learner
Level 3
Lockpick +6 (35), Science +10 (30)
Thief
Level 4
Sneak +4 (44), Small Guns +4 (24), Repair +3 (35), Science +5 (35)
Educated
Level 5
Sneak +7 (51), Small Guns +6 (30), Explosives +3 (35), Medicine +3 (20)
Scoundrel
Level 6
Lockpick +1 (36), Repair +1 (36), Explosives +15 (50), Science +1 (36), Medicine +1 (21)
Demolition Expert
Level 7
Sneak +9 (60), Lockpick +4 (40), Repair +1 (37), Science +4 (40), Medicine +1 (22)
Demolition Expert
Level 8
Sneak +5 (65), Repair +3 (40), Science +5 (45), Medicine +6 (28)
Strong Back
Level 9
Sneak +5 (70), Lockpick +2 (42), Science +5 (50), Medicine +7 (35)
Demolition Expert
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Perception)
Level 10
Sneak +5 (75), Lockpick +6 (50), Science +6 (58), Medicine +3 (40)
Finesse
Level 11
Sneak +15 (90), Medicine +5 (45)
Mister Sandman
Level 12
Small Guns +10 (40), Repair +3 (45), Science +2 (60), Medicine +5 (50)
Silent Running
Level 13
Lockpick +10 (60), Medicine +10 (60)
Fast Metabolism
Level 14
Lockpick +10 (70), Science +10 (70)
Scoundrel
Level 15
Lockpick +2 (72), Explosives +3 (55), Barter +13 (45), Science +2 (72)
Scoundrel
Level 16
Lockpick +3 (75), Barter +15 (60), Science +2 (74)
Tag! (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 17
Lockpick +4 (89), Science +16 (90)
Master Trader
Level 18
Lockpick +11 (100), Repair +9 (54)
Better Criticals
Level 19
Speech +4 (36), Repair +11 (65), Explosives +5 (60)
Cyborg
Bobblehead (Repair)
Bobblehead (Science)
Level 20
Small Guns +5 (50), Speech +4 (40), Repair +10 (90), Explosives +1 (61)
Gun Nut
Level 21
Speech +20 (60)
Gun Nut
Level 22
Speech +20 (80)
Quantum Chemist
Level 23
Speech +10 (90), Repair +5 (100), Explosives +5 (66)
Bloody Mess
Level 24
Energy Weapons +1 (30), Explosives +4 (70), Big Guns +15 (70)
Size Matters
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 25
Small Guns +2 (70), Explosives +9 (90), Barter +2 (75), Big Guns +7 (80)
Life Giver
Level 26
Barter +15 (90), Big Guns +5 (85)
Toughness
Level 27
Small Guns +2 (72), Energy Weapons +4 (45), Medicine +9 (80), Big Guns +5 (90)
Lady Killer/Black Widow
Level 28
Small Guns +3 (75), Explosives +7 (97), Big Guns +10 (100)
Intense Training (EN)
Level 29
Small Guns +15 (90), Explosives +3 (100), Melee Weapons +2 (30)
Rad Absorption
Level 30
Barter +5 (100), Medicine +15 (100)
Almost Perfect
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