Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
60
 
Medicine
45
 
Melee Weapons
15
 
Repair
25
 
Science
40
 
Small Guns
15
 
Sneak
25
 
Speech
30
 
Unarmed
15
 
Thief (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Speech, Science, and Lockpick
Level 2
Medicine +20 (45)
Thief
Level 3
Lockpick +20 (60)
Thief
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