Level 1
ST 3 PE 7 EN 5 CH 1 IN 7 AG 7 LK 10
Small Guns, Sneak, and Speech
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Strength)
Bobblehead (Agility)
Lying, Congressional Style => Speech +1 (27)
Lying, Congressional Style => Speech +1 (28)
Lying, Congressional Style => Speech +1 (29)
Lying, Congressional Style => Speech +1 (30)
Lying, Congressional Style => Speech +1 (31)
Lying, Congressional Style => Speech +1 (32)
Guns and Bullets => Small Guns +1 (39)
Guns and Bullets => Small Guns +1 (40)
Lying, Congressional Style => Speech +1 (33)
Lying, Congressional Style => Speech +1 (34)
Lying, Congressional Style => Speech +1 (35)
Lying, Congressional Style => Speech +1 (36)
Lying, Congressional Style => Speech +1 (37)
Lying, Congressional Style => Speech +1 (38)
Lying, Congressional Style => Speech +1 (39)
Lying, Congressional Style => Speech +1 (40)
Duck and Cover! => Explosives +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
Chinese Army: Special Ops Training Manual => Sneak +1 (40)
Level 2
Energy Weapons +2 (25), Lockpick +2 (25), Repair +2 (25), Explosives +1 (25), Barter +4 (15), Science +2 (25), Medicine +2 (25), Big Guns +3 (20)
Lady Killer/Black Widow
Level 3
Unarmed +3 (20), Speech +15 (55)
Thief
Level 4
Sneak +5 (50), Speech +5 (60), Repair +3 (28), Explosives +5 (30)
Comprehension
Ant Sight
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 5
Small Guns +2 (45), Energy Weapons +3 (30), Lockpick +3 (38), Repair +2 (30), Explosives +6 (38), Science +2 (30)
Educated
Level 6
Small Guns +5 (50), Lockpick +8 (46), Explosives +8 (46)
Fortune Finder
Level 7
Sneak +10 (60), Small Guns +10 (60), Lockpick +1 (47)
Toughness
Bobblehead (Medicine)
Level 8
Lockpick +3 (50), Repair +14 (44), Explosives +4 (50)
Daddy's Boy/Girl
Level 9
Barter +20 (35), Big Guns +1 (21)
Commando
Level 10
Energy Weapons +7 (37), Big Guns +14 (35)
Mysterious Stranger
Level 11
Energy Weapons +3 (40), Repair +18 (62)
Night Person
Level 12
Sneak +5 (75), Energy Weapons +3 (43), Repair +13 (75)
Silent Running
Level 13
Small Guns +14 (74), Energy Weapons +7 (50)
Sniper
Level 14
Small Guns +1 (75), Speech +15 (75), Barter +5 (40)
Contract Killer
Level 15
Lockpick +21 (71)
Adamantium Skeleton
Level 16
Lockpick +21 (92)
Light Step
Level 17
Lockpick +8 (100), Unarmed +3 (23), Medicine +10 (50)
Fast Metabolism
Level 18
Repair +21 (96)
Infiltrator
Level 19
Unarmed +17 (40), Repair +4 (100)
Action Boy/Girl
Level 20
Unarmed +21 (61)
Swift Learner
Level 21
Small Guns +20 (95), Unarmed +1 (62)
Explorer
Level 22
Sneak +13 (88), Small Guns +5 (100), Unarmed +3 (65)
Mister Sandman
Level 23
Sneak +12 (100), Unarmed +9 (74)
Demolition Expert
Level 24
Unarmed +21 (95)
Escalator to Heaven
Level 25
Unarmed +5 (100), Speech +16 (91)
Paralyzing Palm
Level 26
Speech +9 (100), Melee Weapons +12 (27)
Nerves of Steel
Level 27
Melee Weapons +21 (48)
Grim Reaper's Sprint
Level 28
Melee Weapons +21 (69)
Finesse
Level 29
Melee Weapons +21 (90)
Ninja
Level 30
Barter +1 (41), Science +5 (40), Melee Weapons +10 (100), Big Guns +5 (40)
Chem Resistant
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Big Guns)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)