Strength
3
 
Perception
10
 
Endurance
2
 
Charisma
2
 
Intelligence
6
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
10
 
Big Guns
10
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
41
 
Medicine
30
 
Melee Weapons
12
 
Repair
25
 
Science
25
 
Small Guns
41
 
Sneak
41
 
Speech
10
 
Unarmed
10
 
Swift Learner
Level 1
ST 3 PE 10 EN 2 CH 2 IN 6 AG 10 LK 7
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +7 (25), Science +7 (25), Medicine +2 (30)
Swift Learner
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