Strength
5
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
62
 
Big Guns
60
 
Energy Weapons
70
 
Explosives
80
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
60
 
Repair
60
 
Science
60
 
Small Guns
60
 
Sneak
100
 
Speech
60
 
Unarmed
60
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Comprehension
Concentrated Fire
Cyborg
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Lawbringer
Mysterious Stranger
Scrounger
Silent Running
Sniper
Toughness
Level 1
ST 4 PE 6 EN 5 CH 1 IN 9 AG 9 LK 6
Small Guns, Sneak, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Medicine)
Level 2
Sneak +20 (60)
Intense Training (PE)
Ant Sight
Level 3
Sneak +20 (80)
Intense Training (PE)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 4
Sneak +10 (100), Repair +5 (40), Medicine +5 (40)
Comprehension
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Level 5
Energy Weapons +4 (40), Unarmed +2 (32), Explosives +4 (40), Science +4 (40), Big Guns +2 (32), Medicine +4 (45)
Intense Training (EN)
Level 6
Speech +1 (21), Repair +9 (50), Science +10 (50)
Gunslinger
Level 7
Speech +19 (40), Big Guns +1 (33)
Toughness
Level 8
Speech +10 (50), Barter +3 (23), Big Guns +2 (35), Medicine +5 (50)
Scrounger
Level 9
Barter +20 (43)
Intense Training (EN)
Level 10
Energy Weapons +10 (50), Explosives +10 (50)
Finesse
Level 11
Barter +7 (50), Big Guns +13 (50)
Mysterious Stranger
Level 12
Small Guns +9 (60), Energy Weapons +10 (60), Big Guns +1 (51)
Sniper
Level 13
Melee Weapons +11 (37), Big Guns +9 (60)
Silent Running
Level 14
Unarmed +20 (54)
Adamantium Skeleton
Level 15
Repair +10 (60), Science +10 (60)
Lawbringer
Level 16
Unarmed +6 (60), Melee Weapons +4 (41), Medicine +10 (60)
Action Boy/Girl
Level 17
Explosives +1 (51), Melee Weapons +19 (60)
Better Criticals
Level 18
Lockpick +9 (60), Speech +2 (52), Explosives +9 (60)
Concentrated Fire
Level 19
Speech +8 (60), Barter +12 (62)
Cyborg
Level 20
Explosives +20 (80)
Grim Reaper's Sprint
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