Level 1
ST 4 PE 4 EN 8 CH 1 IN 9 AG 8 LK 6
Lockpick, Science, Small Guns
Rad Regeneration
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Small Guns +4 (42), Lockpick +6 (34), Repair +5 (30), Medicine +5 (30)
Intense Training (AG)
Duck and Cover! => Explosives +1 (14)
Bobblehead (Agility)
Level 3
Small Guns +4 (49), Lockpick +1 (36), Sneak +10 (36), Science +5 (46)
Intense Training (LK)
Level 4
Small Guns +1 (50), Lockpick +4 (40), Repair +4 (35), Explosives +10 (25), Melee Weapons +1 (17)
Educated
Level 5
Sneak +14 (50), Repair +5 (45), Science +4 (50)
Gun Nut
Bobblehead (Luck)
Level 6
Small Guns +5 (60), Lockpick +5 (45), Sneak +5 (55), Science +5 (55), Melee Weapons +3 (20)
Toughness
Wired Reflexes
Ant Sight
Level 7
Small Guns +5 (65), Lockpick +13 (60), Sneak +5 (60)
Bloody Mess
Bobblehead (Medicine)
Bobblehead (Sneak)
Level 8
Small Guns +10 (75), Lockpick +6 (66), Repair +5 (50), Science +2 (57)
Commando
Level 9
Small Guns +15 (90), Science +8 (65)
Strong Back
Level 10
Small Guns +5 (100), Lockpick +3 (69), Sneak +5 (75), Repair +5 (60), Science +5 (70)
Gun Nut
Level 11
Lockpick +6 (75), Sneak +5 (80), Repair +3 (63), Science +5 (75), Medicine +4 (45)
Finesse
Bobblehead (Perception)
Level 12
Lockpick +5 (82), Sneak +10 (100), Repair +2 (65), Explosives +1 (30), Science +5 (80)
Silent Running
Level 13
Lockpick +3 (85), Repair +15 (80), Medicine +5 (50)
Sniper
Bobblehead (Explosives)
Level 14
Lockpick +5 (90), Repair +10 (90), Science +8 (88)
Light Step
Level 15
Lockpick +5 (95), Repair +10 (100), Science +8 (96)
Robotics Expert
Bobblehead (Charisma)
Level 16
Lockpick +5 (100), Science +4 (100), Medicine +14 (64)
Cyborg
Level 17
Energy Weapons +17 (45), Medicine +6 (70)
Better Criticals