Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
52
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
60
 
Lockpick
67
 
Medicine
60
 
Melee Weapons
80
 
Repair
61
 
Science
75
 
Small Guns
54
 
Sneak
64
 
Speech
50
 
Unarmed
80
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Paralyzing Palm
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 6 CH 1 IN 7 AG 9 LK 4
Small Guns, Sneak, Melee Weapons
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Sneak +3 (40), Repair +12 (30), Science +2 (20)
Intense Training (EN)
Level 3
Science +17 (37)
Intense Training (ST)
Bobblehead (Intelligence)
Level 4
Small Guns +3 (40), Lockpick +14 (28), Science +1 (40)
Comprehension
Level 5
Lockpick +18 (47)
Intense Training (LK)
Level 6
Lockpick +2 (49), Medicine +16 (47)
Toughness
Ant Sight
Wired Reflexes
Hematophage
Rad Regeneration
Level 7
Repair +17 (50), Medicine +1 (48)
Bloody Mess
Level 8
Science +8 (49), Melee Weapons +9 (49), Medicine +1 (49)
Commando
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Big Guns)
Level 9
Unarmed +7 (39), Explosives +11 (41)
Intense Training (LK)
Level 10
Unarmed +11 (50), Explosives +7 (48)
Finesse
Level 11
Speech +16 (36), Explosives +2 (50)
Strong Back
Level 12
Speech +14 (50), Barter +4 (24)
Silent Running
Level 13
Energy Weapons +2 (32), Explosives +10 (60), Barter +6 (30)
Sniper
Level 14
Energy Weapons +8 (50), Medicine +10 (60)
Cyborg
Level 15
Barter +18 (48)
Pyromaniac
Level 16
Barter +4 (52), Big Guns +14 (46)
Action Boy/Girl
Level 17
Unarmed +14 (64), Big Guns +4 (50)
Better Criticals
Level 18
Unarmed +16 (80), Melee Weapons +2 (62)
Paralyzing Palm
Level 19
Melee Weapons +18 (80)
Intense Training (LK)
Level 20
Lockpick +3 (67), Science +15 (75)
Grim Reaper's Sprint
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