Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
52
 
Big Guns
32
 
Energy Weapons
49
 
Explosives
60
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
80
 
Repair
60
 
Science
75
 
Small Guns
65
 
Sneak
75
 
Speech
49
 
Unarmed
80
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Covert Ops
Cyborg
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Paralyzing Palm
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 1 IN 7 AG 8 LK 4
Melee Weapons, Small Guns, Sneak
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Science +17 (35)
Intense Training (ST)
Level 3
Lockpick +14 (29), Medicine +3 (32)
Intense Training (LK)
Bobblehead (Intelligence)
Level 4
Lockpick +5 (34), Repair +13 (34)
Comprehension
Ant Sight
Wired Reflexes
Rad Regeneration
Hematophage
Level 5
Lockpick +4 (40), Medicine +14 (48)
Intense Training (LK)
Bobblehead (Perception)
Level 6
Lockpick +6 (48), Unarmed +1 (20), Sneak +11 (47)
Bloody Mess
Bobblehead (Big Guns)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Level 7
Small Guns +1 (50), Repair +5 (50), Explosives +10 (40), Science +1 (50), Medicine +1 (50)
Toughness
Level 8
Unarmed +8 (41), Explosives +10 (50)
Commando
Level 9
Energy Weapons +9 (39), Lockpick +1 (60), Unarmed +8 (49)
Strong Back
Level 10
Speech +18 (38)
Finesse
Level 11
Speech +11 (49), Barter +7 (27)
Intense Training (AG)
Level 12
Explosives +10 (60), Barter +8 (35)
Sniper
Level 13
Barter +17 (52), Medicine +1 (51)
Pyromaniac
Level 14
Science +9 (59), Medicine +9 (60)
Intense Training (LK)
Level 15
Unarmed +17 (66), Science +1 (60)
Cyborg
Covert Ops
Level 16
Unarmed +14 (80), Melee Weapons +4 (55)
Silent Running
Level 17
Melee Weapons +18 (73)
Action Boy/Girl
Level 18
Lockpick +11 (74), Melee Weapons +7 (80)
Paralyzing Palm
Level 19
Small Guns +5 (60), Lockpick +1 (75), Science +12 (75)
Better Criticals
Level 20
Small Guns +5 (65), Sneak +3 (75), Repair +10 (60)
Grim Reaper's Sprint
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