Level 1
ST 5 PE 7 EN 8 CH 1 IN 3 AG 9 LK 7
Barter, Speech, Medicine
Ant Sight
Covert Ops
Level 2
Repair +13 (25)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Science +14 (41)
Intense Training (ST)
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 4
Melee Weapons +14 (46)
Educated
Level 5
Barter +15 (50), Big Guns +2 (36)
Comprehension
Level 6
Energy Weapons +3 (37), Big Guns +14 (50)
Bloody Mess
Level 7
Energy Weapons +13 (50), Explosives +4 (38)
Toughness
Level 8
Lockpick +5 (42), Explosives +12 (50)
Strong Back
Level 9
Lockpick +8 (50), Medicine +9 (48)
Fortune Finder
Level 10
Repair +11 (48), Melee Weapons +4 (50), Medicine +2 (50)
Finesse
Level 11
Small Guns +6 (45), Repair +2 (50), Science +9 (50)
Commando
Level 12
Small Guns +5 (50), Sneak +12 (48)
Sniper
Level 13
Speech +15 (50), Sneak +2 (50)
Fast Metabolism
Level 14
Unarmed +16 (50), Speech +1 (51)
Silent Running
Level 15
Small Guns +1 (51), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +1 (51), Repair +1 (51), Explosives +2 (52), Barter +2 (52), Science +1 (51), Melee Weapons +1 (51), Big Guns +2 (52), Medicine +2 (52)
Mister Sandman
Level 16
Small Guns +2 (53), Energy Weapons +1 (53), Lockpick +1 (53), Unarmed +2 (53), Speech +2 (53), Repair +2 (53), Explosives +1 (53), Science +2 (53), Melee Weapons +2 (53), Big Guns +1 (53), Medicine +1 (53)
Better Criticals
Level 17
Small Guns +2 (55), Energy Weapons +1 (54), Lockpick +1 (54), Unarmed +2 (55), Speech +2 (55), Repair +1 (54), Explosives +1 (54), Barter +2 (54), Science +2 (55), Melee Weapons +1 (54), Big Guns +1 (54), Medicine +1 (54)
Action Boy/Girl
Level 18
Energy Weapons +2 (56), Lockpick +2 (56), Repair +2 (56), Explosives +2 (56), Barter +2 (56), Science +1 (56), Melee Weapons +2 (56), Big Guns +2 (56), Medicine +2 (56)
Rad Resistance
Level 19
Small Guns +2 (57), Energy Weapons +1 (57), Lockpick +1 (57), Unarmed +2 (57), Speech +2 (57), Repair +1 (57), Explosives +1 (57), Barter +2 (58), Science +1 (57), Melee Weapons +1 (57), Big Guns +2 (58), Medicine +1 (57)
Light Step
Level 20
Small Guns +2 (59), Energy Weapons +1 (58), Lockpick +1 (58), Unarmed +2 (59), Speech +2 (59), Repair +2 (59), Explosives +1 (58), Science +2 (59), Melee Weapons +2 (59), Medicine +2 (59)
Grim Reaper's Sprint