Strength
1
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
30
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
20
 
Lockpick
25
 
Medicine
30
 
Melee Weapons
7
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
19
 
Speech
30
 
Unarmed
19
 
Educated
Swift Learner (2)
Level 1
ST 1 PE 7 EN 7 CH 5 IN 7 AG 7 LK 6
Barter, Speech, and Small Guns
Level 2
Small Guns +2 (36), Lockpick +6 (25), Repair +1 (20), Explosives +1 (20), Science +6 (25), Medicine +1 (20)
Swift Learner
Level 3
Repair +12 (32), Medicine +5 (25)
Swift Learner
Level 4
Small Guns +4 (40), Repair +8 (40), Medicine +5 (30)
Educated
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