Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
18
 
Big Guns
20
 
Energy Weapons
33
 
Explosives
33
 
Lockpick
33
 
Medicine
31
 
Melee Weapons
16
 
Repair
39
 
Science
34
 
Small Guns
36
 
Sneak
31
 
Speech
18
 
Unarmed
20
 
Child at Heart
Comprehension
Educated
Gun Nut
Intense Training
Level 1
ST 5 PE 6 EN 7 CH 5 IN 5 AG 5 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Energy Weapons +15 (33)
Gun Nut
Level 3
Explosives +15 (33)
Intense Training (CH)
Level 4
Medicine +15 (31)
Educated
Level 5
Repair +18 (39)
Child at Heart
Level 6
Science +18 (34)
Comprehension
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