Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
42
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
19
 
Repair
35
 
Science
50
 
Small Guns
55
 
Sneak
46
 
Speech
7
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Gunslinger
Level 1
ST 6 PE 5 EN 5 CH 1 IN 9 AG 9 LK 5
Small Guns, Lockpick, and Science
Level 2
Small Guns +7 (50), Lockpick +2 (32), Explosives +10 (25)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +18 (50), Barter +2 (9)
Gun Nut
Level 4
Barter +10 (19), Science +10 (50)
Educated
Level 5
Barter +23 (42)
Comprehension
Level 6
Sneak +23 (46)
Gunslinger
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