Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Rad Absorption
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Sneak, Small Guns, and Speech
Level 2
Sneak +4 (36), Small Guns +1 (33), Repair +2 (25), Explosives +8 (25), Science +2 (25), Medicine +2 (25)
Lady Killer/Black Widow
Level 3
Sneak +4 (40), Small Guns +7 (40), Lockpick +8 (25)
Intense Training (EN)
Bobblehead (Intelligence)
Level 4
Sneak +1 (41), Lockpick +5 (30), Repair +3 (30), Explosives +5 (30), Science +3 (30), Medicine +3 (30)
Educated
Level 5
Sneak +5 (46), Lockpick +5 (35), Science +5 (35), Melee Weapons +3 (20), Medicine +5 (35)
Comprehension
Level 6
Sneak +4 (50), Small Guns +4 (44), Lockpick +5 (40), Science +5 (40), Medicine +5 (40)
Gunslinger
Level 7
Small Guns +3 (47), Lockpick +5 (45), Explosives +10 (40), Science +5 (45)
Bloody Mess
Level 8
Small Guns +3 (50), Explosives +10 (50), Science +5 (50), Medicine +5 (45)
Commando
Level 9
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (50), Repair +3 (33), Medicine +5 (50)
Strong Back
Level 10
Sneak +5 (60), Small Guns +2 (57), Energy Weapons +3 (20), Repair +2 (35), Melee Weapons +10 (30), Big Guns +1 (20)
Finesse
Level 11
Sneak +10 (70), Small Guns +3 (60), Melee Weapons +10 (40)
Mysterious Stranger
Level 12
Sneak +5 (85), Small Guns +5 (65), Repair +3 (38), Melee Weapons +10 (50)
Silent Running
Level 13
Small Guns +10 (75), Lockpick +1 (51), Repair +2 (40), Melee Weapons +10 (60)
Sniper
Level 14
Lockpick +9 (60), Science +10 (60), Melee Weapons +4 (64)
Adamantium Skeleton
Level 15
Lockpick +10 (70), Science +10 (70), Melee Weapons +3 (67)
Robotics Expert
Level 16
Energy Weapons +5 (25), Lockpick +5 (75), Science +5 (75), Melee Weapons +8 (75)
Better Criticals
Level 17
Energy Weapons +23 (48)
Action Boy/Girl
Level 18
Energy Weapons +23 (71)
Concentrated Fire
Level 19
Energy Weapons +4 (75), Explosives +19 (69)
Pyromaniac
Level 20
Explosives +6 (75), Medicine +17 (67)
Grim Reaper's Sprint
Level 21
Repair +10 (50), Melee Weapons +5 (80), Medicine +8 (75)
Ninja
Level 22
Repair +23 (73)
Explorer
Level 23
Speech +21 (43), Repair +2 (75)
Intense Training (AG)
Level 24
Speech +23 (66)
Puppies!
Level 25
Speech +9 (75), Big Guns +14 (34)
Cyborg
Level 26
Big Guns +23 (57)
Nerves of Steel
Level 27
Unarmed +5 (24), Big Guns +18 (75)
Demolition Expert
Level 28
Unarmed +23 (47)
Rad Absorption
Level 29
Unarmed +23 (70)
Demolition Expert
Level 30
Unarmed +5 (81), Barter +18 (43)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Duck and Cover! => Explosives +2 (97)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Rad Regeneration
Pitt Fighter
Power Armor Training
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
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