Level 1
  
    ST 6 PE 6 EN 8 CH 6 IN 3 AG 6 LK 5
  
    Big Guns, Explosives, and Science
  
    Bobblehead (Intelligence)
  
  
  
  Level 2
  
    Explosives +3 (40), Science +7 (35), Big Guns +4 (40)
  
    Little Leaguer
  
  
  
  Level 3
  
    Lockpick +3 (20), Repair +1 (14), Science +5 (40), Melee Weapons +3 (30), Medicine +2 (15)
  
    Little Leaguer
  
  
  
  Level 4
  
    Energy Weapons +3 (20), Speech +3 (20), Repair +6 (20), Medicine +2 (17)
  
    Educated
  
  
  
  Level 5
  
    Lockpick +5 (25), Speech +3 (23), Science +5 (45), Medicine +4 (21)
  
    Little Leaguer
  
  
  
  Level 6
  
    Energy Weapons +2 (22), Speech +3 (26), Repair +3 (23), Science +5 (50), Medicine +4 (25)
  
    Toughness
  
  
  
  Level 7
  
    Speech +4 (30), Repair +2 (25), Science +4 (54), Melee Weapons +2 (37), Medicine +5 (30)
  
    Bloody Mess
  
  
  
  Level 8
  
    Energy Weapons +3 (25), Speech +3 (33), Repair +2 (27), Science +4 (58), Melee Weapons +3 (40), Medicine +2 (32)
  
    Size Matters
  
  
  
  Level 9
  
    Energy Weapons +3 (28), Lockpick +2 (27), Speech +3 (36), Repair +3 (30), Science +3 (61), Medicine +3 (35)
  
    Size Matters
  
  
  
  Level 10
  
    Speech +4 (40), Repair +2 (32), Explosives +5 (55), Science +3 (64), Melee Weapons +3 (43)
  
    Size Matters
  
  
  
  Level 11
  
    Energy Weapons +2 (30), Speech +3 (43), Explosives +3 (58), Science +3 (67), Melee Weapons +3 (46), Medicine +3 (38)
  
    Strong Back
  
  
  
  Level 12
  
    Speech +3 (46), Science +8 (75), Melee Weapons +3 (49), Medicine +3 (41)
  
    Commando
  
  
  
  Level 13
  
    Energy Weapons +3 (33), Speech +4 (50), Repair +3 (35), Melee Weapons +1 (50), Medicine +6 (47)
  
    Finesse
  
  
  
  Level 14
  
    Energy Weapons +1 (34), Speech +3 (53), Repair +4 (39), Explosives +6 (64), Medicine +3 (50)
  
    Adamantium Skeleton
  
  
  
  Level 15
  
    Energy Weapons +1 (45), Speech +3 (56), Repair +3 (42), Medicine +10 (60)
  
    Cyborg
  
  
  
  Level 16
  
    Energy Weapons +6 (51), Speech +4 (60), Explosives +5 (69), Melee Weapons +2 (52)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Energy Weapons +2 (53), Speech +3 (63), Repair +8 (50), Explosives +1 (70), Medicine +3 (63)
  
    Life Giver
  
  
  
  Level 18
  
    Energy Weapons +3 (71), Speech +3 (66), Repair +2 (52), Explosives +3 (73), Science +3 (78), Medicine +3 (66)
  
    Tag! (Energy Weapons)
  
  
  
  Level 19
  
    Speech +4 (70), Repair +3 (55), Science +3 (81), Melee Weapons +4 (56), Medicine +3 (69)
  
    Pyromaniac (Energy Weapons)
  
  
  
  Level 20
  
    Lockpick +7 (34), Repair +5 (60), Explosives +4 (77), Melee Weapons +1 (57)
  
    Solar Powered (Energy Weapons)