Strength
1
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
15
 
Barter
17
 
Big Guns
17
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
42
 
Medicine
17
 
Melee Weapons
9
 
Repair
17
 
Science
17
 
Small Guns
17
 
Sneak
17
 
Speech
17
 
Unarmed
17
 
Level 1
ST 1 PE 10 EN 5 CH 5 IN 5 AG 5 LK 9
Lockpick, Explosives, and Energy Weapons
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