Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
36
 
Melee Weapons
15
 
Repair
26
 
Science
36
 
Small Guns
42
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 7 LK 5
Lockpick, Medicine, and Science
Level 2
Small Guns +18 (42)
Gun Nut
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