Strength
6
 
Perception
3
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
35
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
14
 
Sneak
14
 
Speech
35
 
Unarmed
18
 
Level 1
ST 6 PE 3 EN 6 CH 7 IN 7 AG 4 LK 7
Lockpick, Speech, and Barter
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