Level 1
ST 4 PE 8 EN 5 CH 3 IN 9 AG 8 LK 3
Repair, Small Guns, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Level 2
Lockpick +10 (45), Science +10 (47)
Intense Training (AG)
Level 3
Energy Weapons +10 (44), Explosives +10 (44)
Intense Training (PE)
Level 4
Sneak +5 (54), Small Guns +5 (57), Repair +5 (54), Science +5 (52)
Intense Training (CH)
Level 5
Energy Weapons +5 (49), Lockpick +5 (52), Explosives +5 (49), Big Guns +5 (31)
Educated
Level 6
Sneak +3 (57), Energy Weapons +5 (54), Repair +5 (64), Explosives +5 (54), Science +5 (57)
Gun Nut
Level 7
Sneak +5 (62), Small Guns +5 (72), Lockpick +3 (55), Repair +5 (74), Science +5 (62)
Gun Nut
Level 8
Small Guns +1 (78), Energy Weapons +5 (59), Lockpick +5 (60), Repair +1 (80), Explosives +5 (59), Science +1 (63), Big Guns +5 (36)
Gun Nut
Level 9
Sneak +8 (70), Energy Weapons +2 (61), Lockpick +3 (63), Explosives +3 (62), Science +7 (70)
Child at Heart
Level 10
Energy Weapons +9 (70), Lockpick +7 (70), Explosives +7 (69)
Finesse
Level 11
Sneak +5 (75), Small Guns +5 (83), Energy Weapons +2 (72), Lockpick +3 (73), Explosives +3 (72), Science +5 (75)
Commando
Level 12
Sneak +3 (88), Energy Weapons +6 (78), Lockpick +6 (79), Explosives +6 (78), Science +2 (77)
Silent Running
Level 13
Sneak +2 (90), Small Guns +7 (90), Repair +1 (81), Science +13 (95)
Daddy's Boy/Girl
Level 14
Energy Weapons +8 (86), Lockpick +7 (86), Explosives +8 (86)
Daddy's Boy/Girl
Level 15
Sneak +10 (100), Small Guns +10 (100), Repair +3 (84)
Comprehension
Level 16
Energy Weapons +8 (94), Lockpick +7 (93), Explosives +8 (94)
Tag! (Barter)
Level 17
Energy Weapons +6 (100), Lockpick +7 (100), Repair +4 (88), Explosives +6 (100)
Scoundrel (Barter)
Level 18
Repair +12 (100), Barter +5 (49), Big Guns +6 (42)
Concentrated Fire (Barter)
Level 19
Medicine +12 (56), Big Guns +11 (53)
Scoundrel (Barter)
Level 20
Medicine +11 (67), Big Guns +12 (65)
Scoundrel (Barter)
Level 21
Medicine +13 (80), Big Guns +10 (75)
Grim Reaper's Sprint (Barter)
Level 22
Medicine +10 (90), Big Guns +13 (90)
Intense Training (EN)
Level 23
Speech +3 (42), Medicine +10 (100), Big Guns +10 (100)
Quantum Chemist (Barter)