Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
79
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
71
 
Melee Weapons
63
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
79
 
Unarmed
65
 
Action Boy/Girl
Almost Perfect
Ant Might
Bloody Mess
Comprehension
Cyborg
Educated
Entomologist
Explorer
Grim Reaper's Sprint
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Mister Sandman
Mysterious Stranger
Nerves of Steel
Party Boy/Girl
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Size Matters
Strong Back
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 4 EN 6 CH 3 IN 9 AG 6 LK 6
Small Guns, Big Guns, and Repair
Level 2
Small Guns +3 (35), Lockpick +12 (25), Repair +2 (40), Big Guns +2 (34)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Lockpick +10 (35), Repair +2 (44), Explosives +7 (20), Big Guns +1 (35)
Intense Training (CH)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Speech)
Level 4
Small Guns +2 (40), Energy Weapons +1 (15), Lockpick +4 (40), Unarmed +2 (20), Speech +1 (25), Explosives +1 (22), Barter +1 (15), Science +4 (30), Medicine +4 (40)
Educated
Bobblehead (Perception)
Level 5
Energy Weapons +3 (20), Lockpick +8 (50), Explosives +1 (25), Science +10 (40), Big Guns +1 (37)
Entomologist
Rad Regeneration
Level 6
Sneak +10 (30), Small Guns +5 (45), Explosives +5 (30), Big Guns +3 (40)
Bloody Mess
Bobblehead (Small Guns)
Level 7
Sneak +3 (33), Explosives +10 (40), Big Guns +10 (50)
Toughness
Level 8
Sneak +2 (35), Small Guns +5 (60), Speech +1 (26), Repair +5 (60), Explosives +5 (45), Big Guns +5 (55)
Strong Back
Ant Might
Level 9
Lockpick +15 (65), Speech +4 (30), Explosives +1 (46), Melee Weapons +3 (25)
Size Matters
Level 10
Small Guns +9 (69), Lockpick +10 (75), Explosives +4 (50)
Scrounger
Bobblehead (Sneak)
Level 11
Sneak +15 (60), Small Guns +1 (70), Energy Weapons +5 (25), Barter +2 (17)
Mister Sandman
Level 12
Small Guns +5 (75), Energy Weapons +5 (30), Explosives +5 (55), Barter +3 (20), Big Guns +5 (75)
Silent Running
Level 13
Energy Weapons +5 (35), Lockpick +3 (78), Explosives +5 (60), Science +10 (50)
Pyromaniac
Level 14
Lockpick +22 (100), Big Guns +1 (76)
Mysterious Stranger
Wired Reflexes
Power Armor Training
Hematophage
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Level 15
Small Guns +5 (80), Speech +1 (33), Barter +3 (35), Medicine +10 (50), Big Guns +4 (90)
Comprehension
Level 16
Energy Weapons +1 (51), Speech +2 (35), Science +10 (60), Medicine +10 (60)
Tag! (Energy Weapons)
Level 17
Small Guns +5 (85), Energy Weapons +3 (54), Repair +15 (75)
Action Boy/Girl (Energy Weapons)
Level 18
Small Guns +2 (87), Energy Weapons +6 (70), Repair +15 (90)
Cyborg (Energy Weapons)
Level 19
Small Guns +3 (90), Energy Weapons +10 (80), Big Guns +10 (100)
Lawbringer (Energy Weapons)
Level 20
Sneak +10 (80), Small Guns +10 (100), Barter +3 (38)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +10 (90), Speech +1 (36), Repair +10 (100), Barter +2 (40)
Explorer (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Endurance)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Level 22
Sneak +1 (81), Unarmed +3 (35), Speech +4 (40), Explosives +5 (75), Barter +5 (45), Science +5 (75)
Quantum Chemist (Energy Weapons)
Level 23
Sneak +19 (100), Barter +4 (49)
Puppies! (Energy Weapons)
Level 24
Speech +6 (46), Barter +1 (50), Science +16 (91)
Robotics Expert (Energy Weapons)
Level 25
Unarmed +10 (45), Speech +4 (50), Science +9 (100)
Life Giver (Energy Weapons)
Level 26
Unarmed +5 (50), Melee Weapons +15 (50), Medicine +3 (63)
Warmonger (Energy Weapons)
Level 27
Unarmed +1 (51), Speech +5 (55), Explosives +5 (80), Barter +10 (60), Medicine +2 (65)
Nerves of Steel (Energy Weapons)
Level 28
Unarmed +4 (55), Explosives +10 (90), Barter +4 (64), Melee Weapons +5 (55)
Party Boy/Girl (Energy Weapons)
Level 29
Unarmed +2 (57), Speech +5 (60), Explosives +10 (100), Barter +1 (65), Melee Weapons +5 (60)
Rad Absorption (Energy Weapons)
Level 30
Unarmed +3 (65), Speech +10 (79), Barter +5 (79), Medicine +5 (71)
Almost Perfect (Energy Weapons)
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