Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
25
 
Big Guns
75
 
Energy Weapons
70
 
Explosives
25
 
Lockpick
70
 
Medicine
30
 
Melee Weapons
35
 
Repair
90
 
Science
70
 
Small Guns
70
 
Sneak
30
 
Speech
35
 
Unarmed
20
 
Animal Friend
Ant Sight
Bloody Mess
Commando
Comprehension
Covert Ops
Educated
Finesse
Gun Nut (2)
Gunslinger
Hematophage
Power Armor Training
Rad Regeneration
Size Matters (2)
Sniper
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 6 LK 5
Small Guns, Energy Weapons, Repair
Bobblehead (Medicine)
Level 2
Small Guns +3 (40), Lockpick +5 (20), Speech +3 (20), Repair +2 (39), Science +3 (20)
Gun Nut
Bobblehead (Strength)
Ant Sight
Level 3
Energy Weapons +3 (35), Lockpick +3 (25), Repair +1 (45), Science +5 (25), Melee Weapons +4 (23)
Gun Nut
Rad Regeneration
Level 4
Repair +5 (50), Melee Weapons +3 (26), Big Guns +8 (25)
Educated
Wired Reflexes
Bobblehead (Intelligence)
Level 5
Lockpick +5 (30), Repair +2 (54), Science +3 (30), Big Guns +10 (35)
Comprehension
Big Book of Science => Science +2 (32)
Dean's Electronics => Repair +2 (56)
Grognak the Barbarian => Melee Weapons +2 (28)
Nikola Tesla and You => Energy Weapons +2 (37)
Paradise Lost => Speech +2 (22)
Tumblers Today => Lockpick +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 6
Energy Weapons +3 (40), Lockpick +3 (35), Unarmed +1 (18), Speech +3 (25), Sneak +1 (18), Repair +4 (60), Barter +1 (20), Science +3 (35), Medicine +1 (30)
Bloody Mess
Bobblehead (Repair)
Hematophage
Grognak the Barbarian => Melee Weapons +2 (30)
Duck and Cover! => Explosives +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (20)
Pugilism Illustrated => Unarmed +2 (20)
Level 7
Small Guns +5 (50), Energy Weapons +5 (45), Lockpick +5 (40), Repair +5 (75)
Gunslinger
Covert Ops
Power Armor Training
Bobblehead (Speech)
Big Book of Science => Science +2 (40)
Guns and Bullets => Small Guns +2 (55)
Tumblers Today => Lockpick +2 (45)
Level 8
Small Guns +5 (60), Energy Weapons +5 (50), Repair +5 (80), Science +5 (45)
Commando
Bobblehead (Perception)
Tumblers Today => Lockpick +2 (49)
Duck and Cover! => Explosives +2 (23)
Nikola Tesla and You => Energy Weapons +2 (54)
Duck and Cover! => Explosives +2 (25)
Level 9
Energy Weapons +6 (60), Lockpick +1 (50), Barter +3 (23), Science +5 (50), Melee Weapons +5 (35)
Size Matters
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Level 10
Repair +10 (90), Big Guns +10 (60)
Finesse
Level 11
Lockpick +10 (60), Science +10 (60)
Animal Friend
Bobblehead (Sneak)
Level 12
Small Guns +5 (65), Energy Weapons +5 (65), Lockpick +5 (65), Science +5 (65)
Sniper
Level 13
Small Guns +5 (70), Energy Weapons +5 (70), Lockpick +5 (70), Science +5 (70)
Size Matters
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