Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Ghoul Ecology
Gun Nut (3)
Hematophage
Intense Training (4)
Iron Fist (3)
Little Leaguer (3)
Ninja
Scoundrel (2)
Silent Running
Size Matters
Superior Defender
Tag!
Thief (3)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Unarmed, Sneak, and Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Energy Weapons +2 (30), Repair +9 (50), Medicine +9 (60)
Gun Nut
Dream Crusher
Auto Expert
Superior Defender
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Level 3
Energy Weapons +2 (32), Lockpick +1 (32), Speech +4 (32), Explosives +4 (32), Barter +4 (32), Melee Weapons +2 (32), Big Guns +3 (31)
Gun Nut
Level 4
Energy Weapons +3 (35), Lockpick +3 (35), Speech +3 (35), Explosives +3 (35), Barter +2 (34), Melee Weapons +3 (35), Big Guns +3 (34)
Educated
Level 5
Energy Weapons +3 (38), Lockpick +3 (38), Speech +3 (38), Explosives +3 (38), Barter +4 (38), Melee Weapons +3 (38), Big Guns +4 (38)
Gun Nut
Level 6
Energy Weapons +3 (41), Lockpick +3 (41), Speech +4 (42), Explosives +3 (41), Barter +3 (41), Science +3 (47), Melee Weapons +1 (39), Big Guns +3 (41)
Daddy's Boy/Girl
Level 7
Sneak +1 (44), Energy Weapons +3 (44), Lockpick +3 (44), Unarmed +1 (44), Speech +2 (44), Explosives +3 (44), Barter +2 (43), Melee Weapons +5 (44), Big Guns +3 (44)
Intense Training (LK)
Level 8
Sneak +2 (46), Energy Weapons +3 (47), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (46), Explosives +3 (47), Barter +4 (47), Melee Weapons +2 (46), Big Guns +3 (47)
Daddy's Boy/Girl
Level 9
Sneak +3 (49), Small Guns +2 (48), Energy Weapons +2 (49), Lockpick +3 (49), Unarmed +3 (49), Speech +3 (49), Explosives +2 (49), Barter +1 (48), Melee Weapons +3 (49), Big Guns +1 (48)
Daddy's Boy/Girl
Level 10
Sneak +2 (52), Small Guns +3 (52), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (52), Speech +2 (52), Explosives +2 (52), Barter +3 (52), Melee Weapons +2 (52), Big Guns +3 (52)
Intense Training (LK)
Level 11
Sneak +2 (54), Small Guns +2 (54), Energy Weapons +3 (55), Lockpick +2 (54), Unarmed +2 (54), Speech +2 (54), Explosives +2 (59), Barter +3 (55), Melee Weapons +2 (59), Big Guns +3 (55)
Little Leaguer
Level 12
Sneak +3 (67), Small Guns +3 (57), Energy Weapons +2 (57), Lockpick +3 (57), Unarmed +3 (57), Speech +3 (57), Barter +3 (58), Big Guns +3 (58)
Silent Running
Level 13
Small Guns +3 (60), Energy Weapons +3 (60), Lockpick +3 (60), Unarmed +3 (60), Speech +3 (60), Explosives +1 (65), Barter +2 (60), Science +2 (60), Melee Weapons +1 (65), Big Guns +2 (60)
Little Leaguer
Level 14
Small Guns +2 (62), Energy Weapons +3 (73), Lockpick +3 (63), Unarmed +2 (62), Speech +2 (62), Repair +2 (63), Barter +3 (63), Science +3 (63), Big Guns +3 (63)
Cyborg
Level 15
Small Guns +3 (65), Lockpick +3 (66), Unarmed +4 (66), Speech +3 (65), Repair +2 (65), Explosives +1 (71), Barter +2 (65), Science +2 (65), Big Guns +3 (66)
Little Leaguer
Level 16
Sneak +1 (68), Small Guns +3 (68), Lockpick +3 (69), Unarmed +2 (68), Speech +3 (68), Repair +3 (83), Barter +3 (68), Science +3 (68), Big Guns +2 (68)
Tag! (Repair)
Level 17
Sneak +3 (76), Small Guns +3 (71), Unarmed +3 (71), Speech +3 (71), Barter +4 (72), Science +3 (71), Melee Weapons +1 (71), Big Guns +3 (71)
Thief
Level 18
Small Guns +3 (74), Energy Weapons +1 (74), Unarmed +3 (74), Speech +3 (74), Explosives +3 (74), Barter +1 (73), Science +3 (74), Melee Weapons +3 (74), Big Guns +3 (74)
Thief
Level 19
Small Guns +2 (76), Energy Weapons +3 (77), Unarmed +2 (76), Speech +2 (76), Explosives +3 (77), Barter +4 (77), Science +2 (76), Melee Weapons +2 (76), Big Guns +3 (77)
Thief
Level 20
Small Guns +2 (78), Energy Weapons +2 (79), Unarmed +2 (78), Speech +2 (78), Explosives +2 (79), Barter +2 (79), Science +3 (79), Melee Weapons +3 (79), Medicine +3 (79), Big Guns +2 (94)
Size Matters
Level 21
Small Guns +2 (80), Energy Weapons +2 (81), Unarmed +3 (81), Speech +3 (81), Explosives +1 (80), Barter +1 (80), Science +1 (80), Melee Weapons +2 (81), Medicine +2 (81), Big Guns +6 (100)
Intense Training (LK)
Level 22
Small Guns +3 (83), Energy Weapons +2 (83), Unarmed +3 (84), Speech +2 (83), Explosives +3 (83), Barter +3 (83), Science +3 (83), Melee Weapons +2 (83), Medicine +2 (83)
Iron Fist
Level 23
Small Guns +2 (85), Energy Weapons +3 (86), Lockpick +1 (85), Unarmed +1 (85), Speech +2 (85), Repair +2 (85), Explosives +3 (86), Barter +3 (86), Science +2 (85), Melee Weapons +2 (85), Medicine +2 (85)
Iron Fist
Level 24
Sneak +1 (87), Small Guns +2 (87), Energy Weapons +2 (88), Lockpick +2 (87), Unarmed +2 (87), Speech +2 (87), Repair +2 (87), Explosives +2 (88), Barter +2 (88), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87)
Iron Fist
Level 25
Sneak +2 (89), Small Guns +2 (89), Energy Weapons +2 (90), Lockpick +2 (89), Unarmed +2 (89), Speech +2 (94), Repair +2 (89), Explosives +1 (89), Barter +2 (95), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89)
Scoundrel
Level 26
Sneak +3 (92), Small Guns +3 (92), Energy Weapons +1 (91), Lockpick +2 (91), Unarmed +1 (90), Speech +1 (100), Repair +3 (92), Explosives +2 (91), Science +3 (92), Melee Weapons +2 (91), Medicine +2 (91)
Scoundrel
Level 27
Sneak +1 (95), Small Guns +1 (95), Energy Weapons +3 (94), Lockpick +3 (94), Unarmed +3 (93), Repair +2 (94), Explosives +3 (94), Science +1 (93), Melee Weapons +3 (94), Medicine +3 (94)
Intense Training (AG)
Level 28
Sneak +2 (97), Small Guns +2 (97), Energy Weapons +2 (96), Lockpick +2 (96), Unarmed +4 (97), Repair +2 (96), Explosives +2 (96), Science +3 (96), Melee Weapons +2 (96), Medicine +2 (96)
Toughness
Level 29
Sneak +3 (100), Small Guns +3 (100), Energy Weapons +2 (98), Lockpick +2 (98), Unarmed +3 (100), Repair +2 (98), Explosives +2 (98), Science +2 (98), Melee Weapons +2 (98), Medicine +2 (98)
Ninja
Level 30
Energy Weapons +2 (100), Lockpick +2 (100), Repair +2 (100), Explosives +2 (100), Science +2 (100), Melee Weapons +2 (100), Medicine +2 (100)
Almost Perfect
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