Level 1
ST 7 PE 6 EN 7 CH 1 IN 6 AG 7 LK 6
Big Guns, Repair, and Speech
Bobblehead (Medicine)
Level 2
Explosives +6 (23), Barter +10 (17)
Gun Nut
Level 3
Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +1 (20), Explosives +2 (25), Barter +3 (20), Melee Weapons +1 (20), Big Guns +3 (37)
Gun Nut
Level 4
Sneak +4 (23), Energy Weapons +2 (22), Lockpick +2 (22), Unarmed +3 (23), Speech +1 (23), Barter +2 (22), Melee Weapons +2 (22)
Educated
Level 5
Sneak +4 (27), Energy Weapons +5 (27), Unarmed +4 (27), Speech +4 (27), Explosives +2 (27)
Swift Learner
Level 6
Lockpick +4 (26), Science +10 (27), Melee Weapons +5 (27)
Toughness
Level 7
Sneak +2 (29), Energy Weapons +2 (29), Lockpick +3 (29), Unarmed +2 (29), Speech +2 (29), Explosives +2 (29), Science +2 (29), Melee Weapons +2 (29), Medicine +2 (29)
Swift Learner
Level 8
Sneak +1 (30), Small Guns +1 (30), Energy Weapons +1 (30), Lockpick +1 (30), Unarmed +1 (30), Speech +1 (30), Explosives +1 (30), Barter +8 (30), Science +1 (30), Melee Weapons +1 (30), Medicine +1 (30), Big Guns +1 (38)
Rad Resistance
Level 9
Sneak +1 (31), Small Guns +1 (31), Energy Weapons +2 (32), Lockpick +2 (32), Unarmed +1 (31), Speech +1 (31), Explosives +2 (32), Barter +2 (32), Science +1 (31), Melee Weapons +1 (31), Medicine +1 (31), Big Guns +4 (42)
Scrounger
Level 10
Sneak +2 (33), Small Guns +2 (33), Energy Weapons +1 (33), Lockpick +1 (33), Unarmed +2 (33), Speech +2 (33), Explosives +1 (33), Barter +2 (34), Science +2 (33), Melee Weapons +2 (33), Medicine +2 (33)
Here and Now
Level 11
Sneak +2 (35), Small Guns +2 (35), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +1 (34), Speech +1 (34), Explosives +2 (35), Barter +1 (35), Science +2 (35), Melee Weapons +2 (35), Medicine +2 (35)
Swift Learner
Level 12
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +2 (37), Lockpick +2 (37), Explosives +2 (37), Barter +3 (38), Science +2 (37), Melee Weapons +2 (37), Medicine +2 (37)
Life Giver
Level 13
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +2 (39), Lockpick +1 (38), Unarmed +4 (38), Speech +4 (38), Explosives +2 (39), Barter +1 (39), Science +1 (38), Melee Weapons +1 (38), Medicine +1 (38)
Fast Metabolism
Level 14
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +1 (40), Lockpick +2 (40), Unarmed +2 (40), Speech +2 (40), Explosives +1 (40), Barter +1 (40), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40)
Adamantium Skeleton
Level 15
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +2 (42), Lockpick +2 (42), Speech +1 (41), Explosives +2 (42), Barter +2 (42), Science +2 (42), Melee Weapons +2 (42), Medicine +2 (42)
Light Step
Level 16
Sneak +1 (43), Small Guns +1 (43), Energy Weapons +2 (44), Lockpick +1 (43), Unarmed +3 (43), Speech +2 (43), Repair +1 (43), Explosives +1 (43), Barter +2 (44), Science +1 (43), Melee Weapons +1 (43), Medicine +1 (43), Big Guns +2 (44)
Action Boy/Girl
Level 17
Sneak +1 (44), Small Guns +1 (44), Energy Weapons +1 (45), Lockpick +2 (45), Unarmed +1 (44), Speech +1 (44), Repair +2 (45), Explosives +2 (45), Barter +1 (45), Science +2 (45), Melee Weapons +2 (45), Medicine +2 (45), Big Guns +1 (45)
Better Criticals
Level 18
Sneak +2 (46), Small Guns +2 (46), Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (46), Speech +2 (46), Repair +1 (46), Explosives +1 (46), Barter +2 (47), Science +1 (46), Melee Weapons +1 (46), Medicine +1 (46), Big Guns +2 (47)
Finesse
Level 19
Sneak +1 (47), Small Guns +1 (47), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (47), Speech +1 (47), Repair +2 (48), Explosives +2 (48), Barter +1 (48), Science +1 (47), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +1 (48)
Strong Back
Level 20
Sneak +2 (49), Small Guns +2 (49), Energy Weapons +1 (49), Lockpick +1 (49), Unarmed +2 (49), Speech +2 (49), Repair +1 (49), Explosives +1 (49), Barter +2 (50), Science +2 (49), Melee Weapons +1 (49), Medicine +1 (49), Big Guns +1 (49)
Grim Reaper's Sprint
Level 21
Sneak +1 (50), Small Guns +1 (50), Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +1 (50), Speech +1 (50), Repair +1 (50), Explosives +2 (51), Barter +1 (51), Science +1 (50), Melee Weapons +2 (51), Medicine +2 (51), Big Guns +2 (51)
Explorer
Level 22
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +1 (52), Lockpick +1 (52), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +1 (52), Barter +1 (52), Science +2 (52), Melee Weapons +1 (52), Medicine +1 (52), Big Guns +1 (52)
Puppies!
Level 23
Sneak +1 (53), Small Guns +1 (53), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +1 (53), Speech +1 (53), Repair +1 (53), Explosives +2 (54), Barter +2 (54), Science +1 (53), Melee Weapons +1 (53), Medicine +2 (54), Big Guns +2 (54)
Deep Sleep
Level 24
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +1 (55), Lockpick +1 (55), Unarmed +1 (54), Speech +2 (63), Repair +2 (55), Explosives +1 (55), Barter +1 (63), Science +2 (55), Melee Weapons +2 (55), Medicine +1 (55), Big Guns +1 (55)
No Weaknesses
Level 25
Sneak +1 (56), Small Guns +1 (56), Energy Weapons +3 (58), Lockpick +1 (56), Unarmed +2 (56), Speech +1 (64), Repair +1 (56), Explosives +1 (56), Barter +1 (64), Science +2 (57), Melee Weapons +1 (56), Medicine +1 (56), Big Guns +3 (58)
Escalator to Heaven
Level 26
Sneak +2 (58), Small Guns +2 (58), Energy Weapons +2 (60), Lockpick +2 (58), Unarmed +2 (58), Explosives +4 (60), Science +1 (60), Melee Weapons +2 (58), Big Guns +2 (60)
Intense Training (IN)
Level 27
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +2 (62), Lockpick +2 (60), Unarmed +2 (60), Repair +2 (60), Explosives +2 (62), Melee Weapons +2 (60), Medicine +2 (60), Big Guns +2 (62)
Warmonger
Level 28
Sneak +2 (62), Small Guns +2 (62), Energy Weapons +2 (64), Lockpick +2 (62), Unarmed +2 (62), Repair +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (64)
Rad Absorption
Level 29
Sneak +2 (64), Small Guns +2 (64), Lockpick +2 (64), Unarmed +2 (64), Repair +2 (64), Explosives +2 (64), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (66)
Intense Training (CH)
Level 30
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (74), Lockpick +2 (74), Unarmed +2 (72), Repair +2 (72), Explosives +2 (74), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +1 (88)
Big Book of Science => Science +1 (89)
Big Book of Science => Science +1 (90)
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (85)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (86)
Chinese Army: Special Ops Training Manual => Sneak +1 (87)
Chinese Army: Special Ops Training Manual => Sneak +1 (88)
Chinese Army: Special Ops Training Manual => Sneak +1 (89)
Chinese Army: Special Ops Training Manual => Sneak +1 (90)
Chinese Army: Special Ops Training Manual => Sneak +1 (91)
Chinese Army: Special Ops Training Manual => Sneak +1 (92)
Chinese Army: Special Ops Training Manual => Sneak +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (75)
D.C. Journal of Internal Medicine => Medicine +1 (76)
D.C. Journal of Internal Medicine => Medicine +1 (77)
D.C. Journal of Internal Medicine => Medicine +1 (78)
D.C. Journal of Internal Medicine => Medicine +1 (79)
Dean's Electronics => Repair +1 (85)
D.C. Journal of Internal Medicine => Medicine +1 (80)
D.C. Journal of Internal Medicine => Medicine +1 (81)
D.C. Journal of Internal Medicine => Medicine +1 (82)
D.C. Journal of Internal Medicine => Medicine +1 (83)
D.C. Journal of Internal Medicine => Medicine +1 (84)
D.C. Journal of Internal Medicine => Medicine +1 (85)
Dean's Electronics => Repair +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (87)
D.C. Journal of Internal Medicine => Medicine +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
Dean's Electronics => Repair +1 (87)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
Dean's Electronics => Repair +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
Dean's Electronics => Repair +1 (89)