Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
37
 
Energy Weapons
47
 
Explosives
37
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
40
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Cannibal
Chem Resistant
Chemist
Covert Ops
Cyborg
Finesse
Grim Reaper's Sprint
Intense Training (4)
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Master Trader
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Absorption
Rad Resistance
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 7 IN 8 AG 5 LK 5
Unarmed, Lockpick, and Science
Power Armor Training
Pitt Fighter
Covert Ops
Ant Sight
Booster Shot
Wired Reflexes
Barkskin
Level 2
Unarmed +10 (40), Speech +4 (23), Repair +4 (25)
Lady Killer/Black Widow
Level 3
Speech +2 (25), Melee Weapons +15 (30), Medicine +1 (22)
Intense Training (LK)
Level 4
Sneak +2 (17), Lockpick +15 (50), Science +1 (40)
Iron Fist
Level 5
Sneak +3 (20), Speech +5 (30), Science +10 (50)
Iron Fist
Level 6
Unarmed +10 (50), Barter +3 (22), Melee Weapons +5 (35)
Bloody Mess
Level 7
Sneak +10 (30), Barter +8 (30)
Iron Fist
Level 8
Lockpick +5 (55), Science +5 (55), Melee Weapons +5 (40), Medicine +3 (25)
Toughness
Level 9
Lockpick +5 (60), Repair +5 (30), Science +5 (60), Melee Weapons +3 (43)
Rad Resistance
Level 10
Unarmed +1 (51), Speech +10 (40), Melee Weapons +7 (50)
Finesse
Level 11
Medicine +18 (43)
Intense Training (AG)
Level 12
Sneak +18 (60)
Silent Running
Level 13
Unarmed +1 (52), Medicine +17 (60)
Cannibal
Level 14
Unarmed +8 (60), Melee Weapons +10 (60)
Cyborg
Level 15
Unarmed +8 (68), Barter +10 (40)
Light Step
Level 16
Lockpick +6 (66), Unarmed +2 (70), Melee Weapons +10 (70)
Better Criticals
Level 17
Sneak +5 (65), Lockpick +9 (75), Melee Weapons +4 (74)
Adamantium Skeleton
Level 18
Sneak +5 (70), Science +7 (67), Melee Weapons +6 (80)
Strong Back
Level 19
Sneak +10 (80), Science +8 (75)
Intense Training (EN)
Level 20
Unarmed +3 (75), Speech +10 (50), Barter +5 (45)
Ninja
Level 21
Unarmed +5 (80), Barter +5 (50), Medicine +8 (68)
Paralyzing Palm
Level 22
Speech +15 (65), Medicine +3 (71)
Quantum Chemist
Level 23
Lockpick +5 (80), Barter +4 (54), Science +5 (80), Medicine +4 (75)
Intense Training (EN)
Level 24
Unarmed +2 (84), Barter +16 (70)
Grim Reaper's Sprint
Level 25
Unarmed +10 (94), Speech +5 (70), Medicine +3 (78)
Chem Resistant
Level 26
Speech +10 (80), Barter +6 (76), Medicine +2 (80)
Life Giver
Level 27
Repair +4 (34), Barter +14 (90)
Chemist
Level 28
Repair +18 (52)
Rad Absorption
Level 29
Repair +18 (70)
Master Trader
Level 30
Repair +18 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Lying, Congressional Style => Speech +1 (99)
Lying, Congressional Style => Speech +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
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