Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
77
 
Big Guns
80
 
Energy Weapons
68
 
Explosives
100
 
Lockpick
100
 
Medicine
98
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
82
 
Unarmed
100
 
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Booster Shot
Daddy's Boy/Girl (2)
Demolition Expert (3)
Educated
Finesse
Gun Nut (2)
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Light Step
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Scoundrel
Silent Running
Size Matters (2)
Tag!
Thief (3)
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Sneak, Melee Weapons, and Lockpick
Level 2
Sneak +5 (42), Small Guns +5 (22), Lockpick +1 (38), Unarmed +5 (20), Repair +1 (24), Science +1 (24), Melee Weapons +1 (31)
Thief
Bobblehead (Intelligence)
Ant Might
Level 3
Sneak +5 (47), Small Guns +5 (32), Repair +2 (33), Science +5 (31), Melee Weapons +2 (35), Medicine +1 (26)
Gun Nut
Bobblehead (Medicine)
Level 4
Sneak +3 (50), Small Guns +6 (38), Unarmed +6 (26), Explosives +2 (19), Medicine +3 (39)
Educated
Power Armor Training
Wired Reflexes
Hematophage
Auto Expert
Booster Shot
Pitt Fighter
Level 5
Sneak +2 (52), Small Guns +1 (39), Lockpick +2 (40), Unarmed +7 (33), Repair +3 (36), Explosives +3 (22), Science +3 (34), Melee Weapons +1 (36), Medicine +1 (40)
Lady Killer/Black Widow
Level 6
Sneak +8 (60), Small Guns +1 (40), Unarmed +1 (34), Repair +3 (39), Science +6 (40), Melee Weapons +4 (40)
Toughness
Level 7
Sneak +2 (62), Small Guns +1 (41), Unarmed +6 (40), Repair +1 (40), Explosives +13 (35)
Iron Fist
Level 8
Sneak +3 (65), Small Guns +3 (44), Lockpick +2 (42), Unarmed +3 (43), Repair +3 (43), Science +3 (43), Melee Weapons +3 (43), Medicine +3 (43)
Size Matters
Level 9
Sneak +3 (73), Small Guns +3 (47), Lockpick +2 (49), Unarmed +3 (46), Repair +3 (46), Science +3 (46), Melee Weapons +3 (46), Medicine +3 (46)
Thief
Level 10
Sneak +2 (80), Small Guns +3 (50), Lockpick +1 (55), Unarmed +4 (50), Repair +4 (50), Explosives +1 (36), Science +4 (50), Melee Weapons +4 (50)
Thief
Level 11
Small Guns +2 (52), Lockpick +2 (57), Unarmed +5 (55), Repair +2 (52), Explosives +4 (40), Science +2 (52), Melee Weapons +2 (52), Medicine +4 (50)
Finesse
Bobblehead (Luck)
Level 12
Small Guns +3 (55), Lockpick +3 (60), Unarmed +2 (57), Repair +3 (55), Explosives +5 (45), Science +3 (55), Melee Weapons +3 (55), Medicine +1 (51)
Silent Running
Level 13
Small Guns +3 (58), Unarmed +8 (65), Repair +3 (58), Explosives +5 (50), Medicine +4 (55)
Iron Fist
Level 14
Small Guns +2 (60), Energy Weapons +2 (19), Unarmed +5 (70), Speech +7 (20), Repair +2 (60), Science +5 (60)
Light Step
Level 15
Unarmed +5 (75), Melee Weapons +15 (70), Medicine +3 (58)
Demolition Expert
Level 16
Small Guns +3 (63), Energy Weapons +1 (20), Lockpick +1 (61), Unarmed +5 (95), Repair +3 (63), Barter +2 (15), Science +3 (63), Melee Weapons +3 (73), Medicine +2 (60)
Tag! (Unarmed)
Level 17
Sneak +5 (95), Small Guns +5 (68), Lockpick +4 (65), Repair +2 (65), Explosives +1 (51), Science +4 (67), Melee Weapons +2 (75)
Better Criticals (Unarmed)
Level 18
Small Guns +2 (70), Lockpick +4 (69), Repair +3 (68), Explosives +5 (56), Science +3 (70), Melee Weapons +3 (78), Medicine +3 (63)
Paralyzing Palm (Unarmed)
Level 19
Small Guns +2 (72), Lockpick +6 (75), Repair +7 (75), Explosives +4 (60), Melee Weapons +2 (80), Medicine +2 (65)
Iron Fist (Unarmed)
Level 20
Small Guns +8 (80), Repair +5 (80), Science +5 (75), Medicine +5 (70)
Ninja (Unarmed)
Level 21
Sneak +5 (100), Lockpick +5 (80), Unarmed +5 (100), Repair +3 (83), Explosives +5 (65)
Size Matters (Unarmed)
Level 22
Small Guns +5 (85), Repair +2 (85), Explosives +5 (70), Barter +1 (21), Science +5 (80), Medicine +5 (75)
Scoundrel (Unarmed)
Level 23
Small Guns +5 (90), Explosives +3 (73), Science +5 (85), Melee Weapons +5 (85), Medicine +5 (80)
Puppies! (Unarmed)
Level 24
Energy Weapons +1 (21), Lockpick +5 (85), Repair +5 (90), Explosives +2 (75), Science +5 (90), Medicine +5 (85)
Demolition Expert (Unarmed)
Level 25
Energy Weapons +5 (26), Speech +3 (28), Explosives +5 (80), Barter +5 (26), Big Guns +5 (50)
Daddy's Boy/Girl (Unarmed)
Level 26
Energy Weapons +14 (40), Speech +5 (33), Barter +4 (30)
Warmonger (Unarmed)
Level 27
Speech +17 (50), Barter +1 (31), Melee Weapons +5 (90)
Gun Nut (Unarmed)
Level 28
Lockpick +5 (90), Explosives +10 (90), Barter +4 (35), Big Guns +4 (54)
Daddy's Boy/Girl (Unarmed)
Level 29
Energy Weapons +10 (50), Speech +2 (52), Barter +5 (40), Big Guns +6 (60)
Demolition Expert (Unarmed)
Level 30
Speech +8 (72), Barter +15 (67)
Almost Perfect (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (98)
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