Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
20
 
Big Guns
17
 
Energy Weapons
100
 
Explosives
36
 
Lockpick
65
 
Medicine
85
 
Melee Weapons
15
 
Repair
70
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Bloody Mess
Commando
Educated
Finesse
Intense Training (3)
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Medicine, and Lockpick
Bobblehead (Medicine)
Level 2
Energy Weapons +10 (42), Repair +7 (30), Medicine +2 (50)
Intense Training (PE)
Level 3
Energy Weapons +8 (50), Lockpick +3 (35), Repair +8 (38)
Intense Training (LK)
Level 4
Energy Weapons +10 (60), Lockpick +5 (40), Repair +2 (40), Medicine +2 (52)
Educated
Bobblehead (Intelligence)
Level 5
Energy Weapons +10 (70), Lockpick +5 (45), Repair +3 (45), Explosives +4 (21), Medicine +1 (55)
Intense Training (AG)
Level 6
Energy Weapons +10 (80), Lockpick +5 (50), Explosives +3 (24), Medicine +5 (60)
Bloody Mess
Level 7
Energy Weapons +10 (90), Repair +5 (50), Explosives +1 (25), Medicine +7 (67)
Toughness
Bobblehead (Energy Weapons)
Level 8
Lockpick +5 (55), Repair +10 (60), Barter +5 (20), Medicine +3 (70)
Commando
Level 9
Lockpick +5 (60), Repair +5 (65), Explosives +5 (30), Medicine +8 (78)
Strong Back
Level 10
Lockpick +5 (65), Repair +5 (70), Explosives +6 (36), Medicine +7 (85)
Finesse
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