Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
45
 
Explosives
17
 
Lockpick
45
 
Medicine
30
 
Melee Weapons
15
 
Repair
30
 
Science
19
 
Small Guns
19
 
Sneak
50
 
Speech
15
 
Unarmed
15
 
Thief (2)
Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Energy Weapons, Lockpick, and Sneak
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Sneak +6 (45), Energy Weapons +3 (35), Lockpick +2 (39), Repair +6 (25)
Thief
Level 3
Energy Weapons +10 (45), Lockpick +1 (45), Repair +5 (30), Medicine +1 (30)
Thief
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