Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
8
 
Big Guns
24
 
Energy Weapons
16
 
Explosives
26
 
Lockpick
32
 
Medicine
26
 
Melee Weapons
41
 
Repair
41
 
Science
26
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
24
 
Intense Training
Level 1
ST 9 PE 5 EN 9 CH 1 IN 9 AG 1 LK 6
Melee Weapons, Repair, and Lockpick
Level 2
Lockpick +1 (32), Repair +2 (41), Explosives +10 (26), Science +2 (26), Melee Weapons +2 (41), Medicine +2 (26)
Intense Training (LK)
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