Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
34
 
Medicine
27
 
Melee Weapons
15
 
Repair
32
 
Science
40
 
Small Guns
40
 
Sneak
25
 
Speech
17
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 5 EN 4 CH 6 IN 9 AG 6 LK 5
Lockpick, Science, and Small Guns
Level 2
Sneak +8 (25), Small Guns +3 (40), Lockpick +4 (34), Repair +2 (30), Medicine +2 (25)
Gun Nut
Bobblehead (Intelligence)
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