Strength
3
 
Perception
3
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
28
 
Medicine
27
 
Melee Weapons
13
 
Repair
27
 
Science
27
 
Small Guns
15
 
Sneak
15
 
Speech
32
 
Unarmed
17
 
Level 1
ST 3 PE 3 EN 5 CH 5 IN 10 AG 4 LK 10
Energy Weapons, Speech, and Lockpick
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