Strength
10
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
25
 
Repair
28
 
Science
13
 
Small Guns
19
 
Sneak
19
 
Speech
22
 
Unarmed
19
 
Level 1
ST 10 PE 5 EN 7 CH 1 IN 4 AG 7 LK 6
Speech, Repair, and Lockpick
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