Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
70
 
Big Guns
66
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
65
 
Repair
65
 
Science
65
 
Small Guns
65
 
Sneak
75
 
Speech
65
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Covert Ops
Cyborg
Dream Crusher
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Life Giver
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 5 LK 7
Explosives, Lockpick, Repair
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Power Armor Training
Hematophage
Wired Reflexes
Pitt Fighter
Rad Regeneration
Big Book of Science => Science +1 (40)
Level 2
Barter +20 (40)
Intense Training (AG)
Level 3
Lockpick +4 (50), Explosives +2 (45), Medicine +14 (50)
Intense Training (AG)
Level 4
Unarmed +20 (48)
Intense Training (AG)
Level 5
Unarmed +2 (51), Speech +18 (39)
Intense Training (LK)
Level 6
Small Guns +2 (40), Energy Weapons +1 (30), Speech +1 (40), Sneak +5 (40), Melee Weapons +3 (40), Big Guns +8 (39)
Intense Training (EN)
Level 7
Energy Weapons +15 (45), Big Guns +5 (46)
Intense Training (EN)
Level 8
Small Guns +5 (47), Sneak +5 (47), Barter +1 (42), Science +4 (45), Melee Weapons +5 (45)
Intense Training (AG)
Level 9
Speech +10 (50), Barter +8 (50), Science +2 (47)
Intense Training (EN)
Level 10
Small Guns +1 (48), Energy Weapons +5 (50), Explosives +4 (50), Science +3 (50), Melee Weapons +5 (50), Big Guns +2 (52)
Intense Training (EN)
Level 11
Small Guns +2 (50), Lockpick +4 (57), Unarmed +1 (60), Sneak +3 (50), Repair +3 (55), Big Guns +3 (55), Medicine +4 (55)
Intense Training (PE)
Level 12
Small Guns +1 (51), Energy Weapons +3 (55), Lockpick +3 (60), Explosives +3 (55), Barter +5 (55), Science +5 (55)
Finesse
Level 13
Small Guns +5 (56), Speech +5 (55), Sneak +5 (55), Barter +5 (60)
Toughness
Level 14
Energy Weapons +5 (60), Explosives +5 (60), Big Guns +5 (60), Medicine +5 (60)
Bloody Mess
Level 15
Small Guns +4 (60), Speech +5 (60), Sneak +5 (60), Science +5 (60), Melee Weapons +1 (51)
Cyborg
Level 16
Lockpick +5 (65), Unarmed +1 (61), Repair +5 (60), Melee Weapons +9 (60)
Better Criticals
Level 17
Small Guns +5 (65), Unarmed +4 (65), Sneak +5 (65), Repair +1 (61), Science +5 (65)
Action Boy/Girl
Level 18
Speech +5 (65), Repair +4 (65), Explosives +1 (61), Melee Weapons +5 (65), Medicine +5 (65)
Life Giver
Level 19
Explosives +4 (65), Barter +10 (70), Big Guns +6 (66)
Silent Running
Level 20
Lockpick +5 (70), Unarmed +5 (70), Explosives +5 (70), Medicine +5 (70)
Grim Reaper's Sprint
Dream Crusher
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