Strength
7
 
Perception
6
 
Endurance
4
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
10
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
24
 
Melee Weapons
20
 
Repair
30
 
Science
24
 
Small Guns
48
 
Sneak
20
 
Speech
44
 
Unarmed
14
 
Intense Training (2)
Level 1
ST 6 PE 6 EN 4 CH 1 IN 9 AG 7 LK 7
Speech, Lockpick, and Small Guns
Level 2
Small Guns +13 (48), Repair +6 (30)
Intense Training (ST)
Level 3
Speech +19 (44)
Intense Training (CH)
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