Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
11
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
32
 
Melee Weapons
15
 
Repair
22
 
Science
17
 
Small Guns
55
 
Sneak
38
 
Speech
11
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 6 CH 3 IN 6 AG 8 LK 6
Sneak, Small Guns, Medicine
Level 2
Small Guns +14 (55), Sneak +2 (38)
Gun Nut
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