Strength
6
 
Perception
10
 
Endurance
8
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
580
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
61
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Covert Ops
Daddy's Boy/Girl (3)
Demolition Expert
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Gun Nut (3)
Hematophage
Intense Training (7)
Life Giver
Nerves of Steel
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Rad Regeneration
Sniper
Solar Powered
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 1 PE 8 EN 6 CH 3 IN 9 AG 8 LK 5
Lockpick, Sneak, and Small Guns
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Ant Might
Dream Crusher
Rad Regeneration
Hematophage
Covert Ops
Pitt Fighter
Power Armor Training
Wired Reflexes
Barkskin
Auto Expert
Booster Shot
Level 2
Sneak +2 (50), Repair +5 (40), Explosives +7 (40), Science +2 (45), Medicine +4 (44)
Daddy's Boy/Girl
Level 3
Repair +10 (55), Science +4 (49), Medicine +6 (50)
Gun Nut
Level 4
Small Guns +4 (65), Repair +5 (65), Science +11 (60)
Gun Nut
Level 5
Sneak +10 (60), Medicine +10 (65)
Daddy's Boy/Girl
Level 6
Lockpick +9 (65), Explosives +11 (51)
Thief
Level 7
Small Guns +1 (66), Repair +5 (70), Explosives +9 (60), Science +5 (70)
Educated
Level 8
Sneak +5 (70), Small Guns +4 (70), Lockpick +4 (69), Explosives +5 (65), Medicine +5 (70)
Commando
Level 9
Lockpick +6 (75), Repair +2 (77), Explosives +10 (75), Medicine +5 (75)
Gun Nut
Level 10
Sneak +5 (75), Lockpick +5 (80), Repair +3 (80), Explosives +5 (80), Science +5 (75)
Finesse
Level 11
Sneak +5 (80), Small Guns +5 (80), Repair +3 (83), Science +5 (85), Medicine +5 (85)
Daddy's Boy/Girl
Level 12
Sneak +5 (85), Small Guns +5 (85), Lockpick +5 (85), Repair +2 (85), Explosives +6 (86)
Sniper
Level 13
Lockpick +5 (90), Repair +5 (90), Explosives +4 (90), Science +4 (89), Medicine +5 (90)
Life Giver
Level 14
Sneak +5 (90), Small Guns +5 (90), Lockpick +3 (93), Repair +3 (93), Explosives +3 (93), Science +1 (90), Medicine +3 (93)
Adamantium Skeleton
Level 15
Sneak +3 (93), Small Guns +3 (93), Energy Weapons +2 (35), Speech +12 (35), Science +3 (93)
Fast Metabolism
Level 16
Energy Weapons +23 (73)
Tag! (Energy Weapons)
Level 17
Energy Weapons +22 (95), Explosives +1 (94)
Action Boy/Girl (Energy Weapons)
Level 18
Sneak +2 (95), Small Guns +2 (95), Lockpick +2 (95), Speech +10 (47), Repair +2 (95), Explosives +1 (95), Science +2 (95), Medicine +2 (95)
Intense Training (CH)
Level 19
Unarmed +1 (30), Speech +12 (59), Barter +5 (30), Melee Weapons +4 (25), Big Guns +1 (30)
Toughness (Energy Weapons)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Grognak the Barbarian => Melee Weapons +1 (26)
Grognak the Barbarian => Melee Weapons +1 (27)
Grognak the Barbarian => Melee Weapons +1 (28)
Grognak the Barbarian => Melee Weapons +1 (29)
Grognak the Barbarian => Melee Weapons +1 (30)
Guns and Bullets => Small Guns +1 (96)
Guns and Bullets => Small Guns +1 (97)
Guns and Bullets => Small Guns +1 (98)
Guns and Bullets => Small Guns +1 (99)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (60)
Lying, Congressional Style => Speech +1 (61)
Lying, Congressional Style => Speech +1 (62)
Lying, Congressional Style => Speech +1 (63)
Lying, Congressional Style => Speech +1 (64)
Nikola Tesla and You => Energy Weapons +1 (96)
Nikola Tesla and You => Energy Weapons +1 (97)
Nikola Tesla and You => Energy Weapons +1 (98)
Nikola Tesla and You => Energy Weapons +1 (99)
Nikola Tesla and You => Energy Weapons +1 (100)
Paradise Lost => Speech +1 (65)
Pugilism Illustrated => Unarmed +1 (31)
Pugilism Illustrated => Unarmed +1 (32)
Pugilism Illustrated => Unarmed +1 (33)
Pugilism Illustrated => Unarmed +1 (34)
Pugilism Illustrated => Unarmed +1 (35)
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Tales of a Junktown Jerky Vendor => Barter +1 (33)
Tales of a Junktown Jerky Vendor => Barter +1 (34)
Tales of a Junktown Jerky Vendor => Barter +1 (35)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (35)
Level 20
Speech +20 (85), Big Guns +3 (38)
Explorer (Energy Weapons)
Level 21
Speech +15 (100), Big Guns +8 (46)
Intense Training (ST)
Level 22
Big Guns +23 (69)
Intense Training (ST)
Level 23
Barter +22 (59), Big Guns +1 (70)
Intense Training (CH)
Level 24
Barter +17 (76), Big Guns +6 (76)
Demolition Expert (Energy Weapons)
Level 25
Barter +9 (85), Big Guns +14 (90)
Intense Training (PE)
Level 26
Barter +13 (98), Big Guns +10 (100)
Nerves of Steel (Energy Weapons)
Level 27
Unarmed +20 (55), Barter +2 (100), Melee Weapons +1 (37)
Intense Training (ST)
Level 28
Unarmed +23 (78)
Solar Powered (Energy Weapons)
Level 29
Unarmed +22 (100), Melee Weapons +1 (38)
Intense Training (EN)
Level 30
Melee Weapons +23 (61)
Nuclear Anomaly (Energy Weapons)
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