Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
8
 
Big Guns
16
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
42
 
Medicine
20
 
Melee Weapons
16
 
Repair
20
 
Science
40
 
Small Guns
29
 
Sneak
20
 
Speech
23
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 8 EN 5 CH 1 IN 7 AG 7 LK 7
Lockpick, Science, and Speech
Level 2
Small Guns +9 (29), Lockpick +3 (42), Science +5 (40)
Intense Training (PE)
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