Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
67
 
Big Guns
61
 
Energy Weapons
75
 
Explosives
60
 
Lockpick
78
 
Medicine
60
 
Melee Weapons
60
 
Repair
70
 
Science
78
 
Small Guns
78
 
Sneak
75
 
Speech
60
 
Unarmed
62
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Covert Ops
Cyborg
Finesse
Grim Reaper's Sprint
Intense Training (9)
Rad Regeneration
Silent Running
Sniper
Strong Back
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 9 LK 6
Sneak, Small Guns, Lockpick
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Wired Reflexes
Level 2
Small Guns +9 (60), Lockpick +2 (49), Sneak +9 (60)
Intense Training (PE)
Level 3
Repair +6 (42), Science +14 (50)
Intense Training (PE)
Level 4
Repair +6 (48), Medicine +14 (50)
Comprehension
Level 5
Energy Weapons +16 (52), Repair +2 (50), Barter +2 (22)
Intense Training (PE)
Level 6
Speech +20 (40)
Intense Training (ST)
Level 7
Speech +10 (50), Barter +10 (32)
Intense Training (ST)
Level 8
Barter +18 (50), Big Guns +2 (30)
Commando
Level 9
Big Guns +20 (50)
Strong Back
Level 10
Explosives +14 (50), Melee Weapons +6 (38)
Finesse
Level 11
Unarmed +8 (38), Melee Weapons +12 (50)
Intense Training (EN)
Level 12
Energy Weapons +8 (60), Unarmed +12 (50)
Silent Running
Level 13
Energy Weapons +3 (63), Lockpick +17 (70)
Sniper
Level 14
Lockpick +5 (75), Science +15 (65)
Intense Training (ST)
Level 15
Science +10 (75), Medicine +10 (60)
Cyborg
Rad Regeneration
Level 16
Energy Weapons +2 (75), Repair +18 (68)
Action Boy/Girl
Level 17
Speech +5 (55), Explosives +5 (55), Barter +10 (60)
Better Criticals
Level 18
Small Guns +9 (69), Unarmed +5 (57), Melee Weapons +3 (55), Big Guns +3 (57)
Intense Training (EN)
Level 19
Unarmed +3 (62), Speech +5 (60), Explosives +5 (60), Melee Weapons +5 (60), Big Guns +2 (61)
Intense Training (EN)
Level 20
Small Guns +6 (75), Sneak +5 (75), Repair +2 (70), Barter +7 (67)
Grim Reaper's Sprint
Covert Ops
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