Strength
4
 
Perception
8
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
12
 
Big Guns
33
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
12
 
Repair
32
 
Science
75
 
Small Guns
22
 
Sneak
12
 
Speech
12
 
Unarmed
18
 
Gun Nut (2)
Level 1
ST 4 PE 8 EN 7 CH 4 IN 9 AG 4 LK 4
Science, Lockpick, and Big Guns
Level 2
Science +19 (56)
Gun Nut
Level 3
Science +19 (75)
Gun Nut
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