Strength
5
 
Perception
9
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
19
 
Energy Weapons
26
 
Explosives
23
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
15
 
Repair
26
 
Science
25
 
Small Guns
67
 
Sneak
29
 
Speech
20
 
Unarmed
29
 
Ant Sight
Gun Nut
Intense Training
Wired Reflexes
Level 1
ST 4 PE 7 EN 6 CH 5 IN 7 AG 6 LK 5
Lockpick, Medicine, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Endurance)
Bobblehead (Sneak)
Ant Sight
Wired Reflexes
Level 2
Energy Weapons +3 (26), Lockpick +2 (40), Speech +5 (20), Science +4 (25), Medicine +4 (40)
Intense Training (AG)
Level 3
Small Guns +18 (67)
Gun Nut
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