Level 1
ST 2 PE 9 EN 9 CH 1 IN 9 AG 9 LK 1
Medicine, Repair, and Science
Bobblehead (Intelligence)
Level 2
Sneak +9 (30), Small Guns +9 (30), Lockpick +2 (23)
Lady Killer/Black Widow
Level 3
Small Guns +4 (34), Lockpick +7 (30), Explosives +9 (30)
Swift Learner
Level 4
Sneak +10 (40), Small Guns +6 (40), Repair +4 (42)
Comprehension
Level 5
Lockpick +2 (32), Repair +8 (50), Explosives +10 (40)
Swift Learner
Level 6
Explosives +10 (50), Science +10 (48)
Bloody Mess
Level 7
Small Guns +10 (50), Lockpick +8 (40), Medicine +2 (40)
Gunslinger
Level 8
Lockpick +8 (48), Science +2 (50), Medicine +10 (50)
Demolition Expert
Level 9
Sneak +9 (49), Energy Weapons +9 (30), Lockpick +2 (50)
Commando
Level 10
Sneak +1 (50), Energy Weapons +19 (49)
Finesse
Level 11
Energy Weapons +1 (50), Unarmed +18 (39), Melee Weapons +1 (8)
Toughness
Level 12
Unarmed +11 (50), Big Guns +9 (30)
Silent Running
Level 13
Big Guns +20 (50)
Mister Sandman
Level 14
Melee Weapons +20 (28)
Light Step
Level 15
Melee Weapons +20 (48)
Demolition Expert
Level 16
Speech +18 (23), Melee Weapons +2 (50)
Demolition Expert
Tumblers Today => Lockpick +2 (52)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 17
Speech +20 (43)
Sniper
Level 18
Speech +7 (50), Barter +13 (18)
Paralyzing Palm
Level 19
Barter +20 (38)
Nerd Rage!
Level 20
Energy Weapons +2 (52), Explosives +2 (52), Barter +14 (52), Big Guns +2 (52)
Explorer
Level 21
Small Guns +2 (52), Speech +4 (54), Repair +4 (54), Science +4 (54), Melee Weapons +4 (54), Medicine +2 (52)
Grim Reaper's Sprint
Level 22
Small Guns +2 (54), Energy Weapons +4 (56), Lockpick +2 (54), Explosives +2 (54), Barter +4 (56), Medicine +2 (54), Big Guns +4 (56)
Action Boy/Girl
Level 23
Small Guns +2 (56), Energy Weapons +1 (57), Lockpick +3 (57), Speech +2 (56), Repair +2 (56), Explosives +2 (56), Barter +1 (57), Science +1 (55), Melee Weapons +2 (56), Medicine +3 (57), Big Guns +1 (57)
Puppies!
Level 24
Small Guns +2 (60), Energy Weapons +1 (60), Lockpick +1 (60), Speech +4 (70), Repair +2 (60), Explosives +2 (60), Barter +1 (68), Science +3 (60), Melee Weapons +2 (66), Medicine +1 (60), Big Guns +1 (60)
No Weaknesses
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Level 25
Sneak +2 (64), Small Guns +3 (63), Lockpick +3 (63), Repair +3 (63), Explosives +3 (63), Science +3 (63), Big Guns +3 (63)
Cyborg
Level 26
Sneak +1 (65), Small Guns +2 (65), Lockpick +4 (67), Repair +3 (66), Explosives +4 (67), Science +3 (66), Big Guns +3 (66)
Warmonger
Level 27
Sneak +4 (69), Small Guns +4 (69), Lockpick +1 (68), Repair +3 (69), Explosives +1 (68), Science +3 (69), Melee Weapons +2 (68), Big Guns +2 (68)
Nerves of Steel
Level 28
Sneak +2 (71), Small Guns +2 (71), Lockpick +2 (70), Speech +1 (71), Repair +2 (71), Explosives +2 (70), Barter +2 (70), Science +2 (71), Melee Weapons +3 (71), Big Guns +2 (70)
Rad Absorption
Level 29
Sneak +1 (72), Small Guns +1 (72), Energy Weapons +2 (72), Lockpick +2 (72), Speech +1 (72), Repair +1 (72), Explosives +2 (72), Barter +4 (74), Science +1 (72), Melee Weapons +1 (72), Medicine +2 (72), Big Guns +2 (72)
Rad Tolerance
Level 30
Sneak +1 (73), Small Guns +2 (74), Energy Weapons +2 (74), Lockpick +2 (74), Speech +1 (73), Repair +2 (74), Explosives +2 (74), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (74)
Nuclear Anomaly