Level 1
  
    ST 6 PE 6 EN 5 CH 5 IN 7 AG 5 LK 6
  
    Repair, Small Guns, Medicine
  
  
  
  Level 2
  
    Repair +4 (40), Science +4 (25), Melee Weapons +9 (26)
  
    Intense Training (IN)
  
    Bobblehead (Intelligence)
  
    Ant Sight
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Repair)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Sneak)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Medicine)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Explosives)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Barter)
  
    Wired Reflexes
  
    Barkskin
  
    Rad Regeneration
  
    Hematophage
  
  
  
  Level 3
  
    Small Guns +7 (50), Unarmed +2 (30), Speech +2 (30), Sneak +2 (30), Repair +1 (56), Barter +2 (30), Melee Weapons +1 (40), Big Guns +2 (30)
  
    Intense Training (IN)
  
    Dream Crusher
  
  
  
  Level 4
  
    Small Guns +5 (55), Sneak +5 (35), Repair +4 (60), Melee Weapons +5 (45), Medicine +1 (52)
  
    Educated
  
    Power Armor Training
  
  
  
  Level 5
  
    Lockpick +8 (40), Sneak +5 (40), Explosives +8 (40), Barter +2 (32)
  
    Intense Training (LK)
  
  
  
  Level 6
  
    Lockpick +4 (45), Speech +9 (40), Barter +7 (40), Science +3 (44)
  
    Intense Training (LK)
  
  
  
  Level 7
  
    Lockpick +5 (50), Sneak +9 (50), Barter +5 (50), Melee Weapons +4 (50)
  
    Scoundrel
  
  
  
  Level 8
  
    Repair +4 (65), Explosives +9 (50), Barter +5 (55), Melee Weapons +5 (55)
  
    Thief
  
  
  
  Level 9
  
    Small Guns +4 (60), Unarmed +4 (35), Speech +5 (50), Science +6 (50), Big Guns +4 (35)
  
    Little Leaguer
  
  
  
  Level 10
  
    Energy Weapons +7 (40), Unarmed +5 (40), Big Guns +5 (40), Medicine +6 (59)
  
    Thief
  
  
  
  Level 11
  
    Small Guns +23 (83)
  
    Thief
  
  
  
  Level 12
  
    Small Guns +2 (90), Lockpick +5 (70), Sneak +5 (70), Explosives +5 (60), Barter +5 (60), Medicine +1 (60)
  
    Gun Nut
  
  
  
  Level 13
  
    Lockpick +10 (80), Repair +5 (80), Science +8 (58)
  
    Gun Nut
  
  
  
  Level 14
  
    Lockpick +5 (85), Sneak +5 (75), Repair +5 (90), Barter +6 (66), Science +2 (60)
  
    Gun Nut
  
  
  
  Level 15
  
    Speech +4 (54), Repair +10 (100), Barter +4 (70), Science +5 (70)
  
    Daddy's Boy/Girl
  
  
  
  Level 16
  
    Lockpick +5 (90), Speech +8 (62), Explosives +10 (70)
  
    Tag! (Melee Weapons)
  
  
  
  Level 17
  
    Barter +10 (80), Medicine +13 (78)
  
    Silent Running
  
  
  
  Level 18
  
    Lockpick +10 (100), Unarmed +3 (43), Speech +3 (70), Barter +5 (90), Medicine +2 (80)
  
    Scoundrel
  
  
  
  Level 19
  
    Sneak +5 (90), Melee Weapons +10 (90), Medicine +8 (88)
  
    Little Leaguer