Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
35
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
63
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Life Giver
No Weaknesses
Paralyzing Palm
Pyromaniac
Rad Absorption
Rad Resistance
Rad Tolerance
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Repair, Speech, and Lockpick
Level 2
Lockpick +19 (49)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Explosives +20 (47)
Daddy's Boy/Girl
Level 4
Explosives +3 (50), Medicine +17 (57)
Educated
Level 5
Energy Weapons +20 (47), Medicine +3 (60)
Comprehension
Level 6
Energy Weapons +13 (60), Explosives +10 (60)
Toughness
Level 7
Small Guns +18 (50), Unarmed +5 (34)
Gunslinger
Level 8
Small Guns +10 (60), Unarmed +13 (47)
Commando
Level 9
Unarmed +5 (52), Speech +18 (60)
Strong Back
Level 10
Unarmed +18 (70), Science +5 (45)
Bloody Mess
Level 11
Lockpick +9 (70), Science +5 (50), Big Guns +9 (38)
Demolition Expert
Level 12
Big Guns +23 (61)
Life Giver
Level 13
Energy Weapons +4 (64), Big Guns +19 (80)
Sniper
Level 14
Energy Weapons +6 (70), Lockpick +7 (77), Explosives +10 (70)
Adamantium Skeleton
Level 15
Lockpick +3 (80), Repair +5 (60), Science +10 (60), Medicine +5 (65)
Cyborg
Level 16
Explosives +11 (81), Medicine +12 (77)
Tag! (Small Guns)
Level 17
Speech +3 (63), Repair +10 (70), Science +10 (70)
Action Boy/Girl
Level 18
Speech +7 (70), Repair +10 (80), Science +6 (76)
Concentrated Fire
Level 19
Small Guns +5 (80), Speech +10 (80), Explosives +4 (85), Science +4 (80)
Paralyzing Palm
Level 20
Small Guns +3 (83), Unarmed +10 (80), Speech +10 (90)
Grim Reaper's Sprint
Level 21
Medicine +13 (90), Big Guns +10 (90)
Better Criticals
Level 22
Energy Weapons +10 (90), Lockpick +8 (88), Explosives +5 (90)
Pyromaniac
Level 23
Small Guns +1 (84), Lockpick +2 (90), Repair +10 (90), Science +10 (90)
Demolition Expert
Level 24
Small Guns +6 (90), Unarmed +10 (90), Science +7 (97)
No Weaknesses
Level 25
Sneak +5 (32), Small Guns +2 (92), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +2 (92), Speech +2 (92), Repair +2 (92), Explosives +2 (92), Medicine +2 (92), Big Guns +2 (92)
Finesse
Level 26
Melee Weapons +23 (50)
Warmonger
Level 27
Melee Weapons +23 (73)
Rad Tolerance
Level 28
Sneak +10 (42), Melee Weapons +13 (86)
Rad Absorption
Level 29
Small Guns +2 (94), Energy Weapons +2 (94), Lockpick +2 (94), Repair +2 (94), Explosives +2 (94), Science +3 (100), Melee Weapons +6 (92), Medicine +2 (94), Big Guns +2 (94)
Rad Resistance
Level 30
Sneak +13 (63), Unarmed +2 (100), Repair +4 (100), Medicine +4 (100)
Almost Perfect
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