Level 1
ST 1 PE 7 EN 1 CH 6 IN 9 AG 9 LK 7
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +2 (41), Small Guns +2 (41), Energy Weapons +5 (25), Speech +7 (25), Repair +1 (25), Science +1 (25), Medicine +1 (35)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +9 (50), Small Guns +9 (50), Repair +2 (29)
Intense Training (EN)
Level 4
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (40), Speech +1 (26), Repair +1 (30), Science +3 (30)
Educated
Level 5
Sneak +5 (60), Small Guns +5 (60), Lockpick +10 (50), Medicine +3 (40)
Comprehension
Big Book of Science => Science +2 (32)
Duck and Cover! => Explosives +2 (22)
Lying, Congressional Style => Speech +2 (28)
Grognak the Barbarian => Melee Weapons +2 (12)
Pugilism Illustrated => Unarmed +2 (12)
Grognak the Barbarian => Melee Weapons +2 (14)
Level 6
Sneak +5 (65), Small Guns +5 (65), Speech +2 (30), Repair +5 (35), Explosives +3 (25), Science +3 (35)
Bloody Mess
Level 7
Sneak +5 (70), Small Guns +5 (70), Lockpick +5 (55), Speech +3 (33), Science +5 (40)
Gunslinger
Level 8
Sneak +5 (75), Small Guns +5 (75), Lockpick +5 (60), Speech +3 (36), Medicine +5 (45)
Commando
Level 9
Sneak +5 (80), Small Guns +5 (80), Speech +4 (40), Repair +4 (39), Medicine +5 (50)
Entomologist
Level 10
Speech +5 (45), Repair +6 (45), Barter +2 (20), Science +10 (50)
Finesse
Level 11
Energy Weapons +3 (28), Speech +5 (50), Repair +5 (50), Explosives +5 (30), Medicine +5 (55)
Animal Friend
Level 12
Energy Weapons +2 (30), Lockpick +10 (70), Science +10 (60), Melee Weapons +1 (15)
Sniper
Level 13
Lockpick +5 (75), Unarmed +3 (15), Science +15 (75)
Silent Running
Level 14
Small Guns +10 (90), Energy Weapons +3 (33), Lockpick +5 (80), Explosives +5 (35)
Light Step
Level 15
Sneak +5 (95), Small Guns +5 (95), Energy Weapons +3 (46), Science +5 (80), Medicine +5 (60)
Cyborg
Level 16
Energy Weapons +4 (50), Lockpick +5 (85), Speech +5 (55), Explosives +4 (39), Science +5 (85)
Action Boy/Girl
Level 17
Lockpick +5 (90), Unarmed +1 (16), Speech +5 (60), Explosives +6 (45), Science +5 (90), Melee Weapons +1 (16)
Better Criticals
Level 18
Lockpick +5 (95), Repair +3 (53), Science +5 (95), Medicine +10 (70)
Intense Training (EN)
Level 19
Energy Weapons +10 (60), Repair +7 (60), Barter +1 (21), Medicine +5 (75)
Intense Training (EN)
Level 20
Energy Weapons +15 (75), Explosives +5 (50), Barter +3 (24)
Grim Reaper's Sprint